diff --git a/Barotrauma/BarotraumaShared/Source/Characters/Animation/Ragdoll.cs b/Barotrauma/BarotraumaShared/Source/Characters/Animation/Ragdoll.cs index 8dba8a51f..5ec638763 100644 --- a/Barotrauma/BarotraumaShared/Source/Characters/Animation/Ragdoll.cs +++ b/Barotrauma/BarotraumaShared/Source/Characters/Animation/Ragdoll.cs @@ -1180,7 +1180,7 @@ namespace Barotrauma { Vector2 movePos = simPosition; - if (original != simPosition) + if (Vector2.DistanceSquared(original, simPosition) > 0.0001f) { Category collisionCategory = Physics.CollisionWall | Physics.CollisionLevel; //if (!ignorePlatforms) collisionCategory |= Physics.CollisionPlatform;