(8b3cd3de5) Fixed clients never removing network events the server has already received (!), don't create a new client event if there's already an identical event waiting to be sent
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-3
@@ -10,9 +10,7 @@ namespace Barotrauma.Networking
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class ServerEntityEvent : NetEntityEvent
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{
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private IServerSerializable serializable;
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public bool Sent;
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#if DEBUG
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public string StackTrace;
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#endif
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