diff --git a/Subsurface/changelog.txt b/Subsurface/changelog.txt index fd2ca4ec7..905d04179 100644 --- a/Subsurface/changelog.txt +++ b/Subsurface/changelog.txt @@ -1,3 +1,62 @@ +--------------------------------------------------------------------------------------------------------- +v0.6.0.0 +--------------------------------------------------------------------------------------------------------- + +Rewritten networking code: + - much more robust syncing logic + - proper authoritative servers (i.e. much more more hack-proof) + - the server can transfer multiple files to a client simultaneously + - having multiple submarines with the same name (but different MD5 hash) in the submarine folder + doesn't prevent clients from loading the correct one + - server logs can be viewed in the server lobby, not just in-game + - logs can be filtered by message type + - door, docking port and railgun usage are logged + - the in-game log view isn't cleared when the log is written to a file + - character skill levels are synced + - clients can't vote multiple times by disconnecting and reconnecting + +UI: + - new UI graphics + - smoothly scrolling listboxes + - multi-line chat messages don't overlap + +Items: + - passive sonar: when not active, the sonar shows nearby sources of sound and a faint outline of the + structures around them. Now it's much easier to monitor how much noise the submarine is making and to + hide from enemies. + - new sonar visuals + - texts in labels can be resized + - alien weapons can be used as railgun ammo + - nerfed oxygen and welding fuel tank explosions + +Submarine editor: + - items/structures that have been copy-pasted from another submarine don't disappear when saving and + loading the sub + - fixed crashes when attempting to load a submarine with no walls + - placing a resizable structure with a height/width of zero is not allowed + - "are you sure" prompt when trying to delete subs + - open menus are closed when opening another one (e.g. the save dialog box is automatically closed if + the item selection menu is opened) + + +- background ice formations with a parallax effect + +- swimming animation fix: characters don't swim with their legs extended up over their shoulders after a +sharp turn + +- the level generation algorithm doesn't place walls behind alien ruins + +- improved fire & smoke particles + +- water puts out fires more slowly + +- explosion damage is reduced if there are walls or other solid obstacles between and explosion and a character + +- heal and revive commands can also be used on other characters than the controlled one + +- fixed fires occasionally causing incorrect sound clips to loop continuously + + --------------------------------------------------------------------------------------------------------- v0.5.4.5 ---------------------------------------------------------------------------------------------------------