(7840e7e91) Fixed characters selecting entities when dragging and dropping items into them when the Select input is bind to Mouse1.

This commit is contained in:
Joonas Rikkonen
2019-04-05 16:13:27 +03:00
parent 57e5a969ba
commit 29e979d60a
4 changed files with 14 additions and 11 deletions
@@ -68,7 +68,8 @@ namespace Barotrauma
states = newInput,
intAim = intAngle
};
if (focusedItem != null && (!newMem.states.HasFlag(InputNetFlags.Grab) && !newMem.states.HasFlag(InputNetFlags.Health)))
if (focusedItem != null && !CharacterInventory.DraggingItemToWorld &&
(!newMem.states.HasFlag(InputNetFlags.Grab) && !newMem.states.HasFlag(InputNetFlags.Health)))
{
newMem.interact = focusedItem.ID;
}