Fix build errors
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@@ -72,7 +72,7 @@ namespace Barotrauma.Networking
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return;
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}
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var newEvent = new ServerEntityEvent(entity, ID + 1);
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var newEvent = new ServerEntityEvent(entity, (UInt16)(ID + 1));
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if (extraData != null) newEvent.SetData(extraData);
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events.RemoveAll(e => e.ID <= lastSentToAll); //remove events that have been sent to all clients, they are redundant now
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@@ -90,7 +90,7 @@ namespace Barotrauma.Networking
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if (!uniqueEvents.Any(e => e.IsDuplicate(newEvent)))
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{
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//create a copy of the event and give it a new ID
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var uniqueEvent = new ServerEntityEvent(entity, (uint)uniqueEvents.Count);
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var uniqueEvent = new ServerEntityEvent(entity, (UInt16)uniqueEvents.Count);
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uniqueEvent.SetData(extraData);
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uniqueEvents.Add(uniqueEvent);
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