Unstable 0.1300.0.8
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@@ -117,6 +117,7 @@ namespace Barotrauma
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foreach (Item item in newCharacter.Inventory.AllItems)
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{
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item.SpawnedInOutpost = true;
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item.AllowStealing = false;
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}
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}
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humanPrefab.InitializeCharacter(newCharacter, spawnPos);
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