Unstable 0.1300.0.8
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@@ -1464,6 +1464,7 @@ namespace Barotrauma
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byte bodyType = msg.ReadByte();
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bool spawnedInOutpost = msg.ReadBoolean();
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bool allowStealing = msg.ReadBoolean();
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byte teamID = msg.ReadByte();
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bool tagsChanged = msg.ReadBoolean();
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string tags = "";
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@@ -1535,7 +1536,8 @@ namespace Barotrauma
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var item = new Item(itemPrefab, pos, sub, id: itemId)
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{
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SpawnedInOutpost = spawnedInOutpost
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SpawnedInOutpost = spawnedInOutpost,
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AllowStealing = allowStealing
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};
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if (item.body != null)
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