Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance
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@@ -97,7 +97,7 @@ namespace Barotrauma
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diff.Y = 0.0f;
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}
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if (diff == Vector2.Zero) return -host.Steering;
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if (diff.Length() < 0.01) return -host.Steering;
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return Vector2.Normalize(diff) * speed;
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}
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