Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance
This commit is contained in:
@@ -10,13 +10,13 @@
|
||||
<collider radius="50" height="320"/>
|
||||
|
||||
<!-- head -->
|
||||
<limb id = "0" radius="12" height="100" type="Head" steerforce="1.0" impacttolerance="50.0">
|
||||
<limb id = "0" radius="12" height="100" type="Head" steerforce="1.0">
|
||||
<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="371,15,66,136" depth="0.02" origin ="0.5,0.5"/>
|
||||
<damagedsprite texture="Content/Characters/TigerThresher/damagedtigerthresher.png" sourcerect="371,15,66,136" origin ="0.5,0.5"/>
|
||||
</limb>
|
||||
|
||||
<!-- lower yaw -->
|
||||
<limb id = "1" width="16" height="103" impacttolerance="50.0">
|
||||
<limb id = "1" width="16" height="103">
|
||||
<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="391,169,28,110" depth="0.025" origin="0.5,0.5"/>
|
||||
<damagedsprite texture="Content/Characters/TigerThresher/damagedtigerthresher.png" sourcerect="391,169,28,110" origin="0.5,0.5"/>
|
||||
<attack range="200" duration="0.5" damage="150" bleedingdamage="10" structuredamage="200" damagetype="slash" torque="80" targetforce="-50"/>
|
||||
|
||||
Reference in New Issue
Block a user