Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance

This commit is contained in:
Regalis
2016-10-26 20:20:42 +03:00
parent 282611d0cc
commit 29ad3d2555
16 changed files with 52 additions and 56 deletions
@@ -44,12 +44,12 @@
<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="704,0,320,400" depth="0.07" origin="0.5,0.5"/>
</limb>
<limb id = "8" width="50" height="320" impacttolerance="100.0">
<limb id = "8" width="50" height="320">
<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="755,552,137,470" depth="0.08" origin="0.5,0.5"/>
<attack range="800" duration="0.5" damage="30" stun="5.0" torque="-100" structuredamage="500" damagetype="slash"/>
</limb>
<limb id = "9" width="50" height="320" impacttolerance="100.0">
<limb id = "9" width="50" height="320">
<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="892,552,137,470" depth="0.08" origin="0.6,0.5"/>
<attack range="800" duration="0.5" damage="30" stun="5.0" torque="100" structuredamage="500" damagetype="slash"/>
</limb>