Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see #80). Also Renamed InfoTextManager as TextManager.
This commit is contained in:
@@ -186,11 +186,11 @@ namespace Barotrauma
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if (GameMain.Server != null)
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{
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if (!GameMain.Server.AutoRestart || GameMain.Server.ConnectedClients.Count == 0) return "";
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return "Restarting in " + ToolBox.SecondsToReadableTime(Math.Max(GameMain.Server.AutoRestartTimer, 0));
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return TextManager.Get("RestartingIn") + " " + ToolBox.SecondsToReadableTime(Math.Max(GameMain.Server.AutoRestartTimer, 0));
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}
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if (autoRestartTimer == 0.0f) return "";
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return "Restarting in " + ToolBox.SecondsToReadableTime(Math.Max(autoRestartTimer, 0));
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return TextManager.Get("RestartingIn") + " " + ToolBox.SecondsToReadableTime(Math.Max(autoRestartTimer, 0));
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}
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public NetLobbyScreen()
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@@ -251,20 +251,20 @@ namespace Barotrauma
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int columnWidth = infoFrame.Rect.Width / 3 - 5;
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int columnX = 0;
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new GUITextBlock(new Rectangle(columnX, 110, columnWidth, 30), "Submarine:", "", defaultModeContainer);
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new GUITextBlock(new Rectangle(columnX, 110, columnWidth, 30), TextManager.Get("Submarine"), "", defaultModeContainer);
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subList = new GUIListBox(new Rectangle(columnX, 140, columnWidth, defaultModeContainer.Rect.Height - 170), Color.White, "", defaultModeContainer);
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subList.OnSelected = VotableClicked;
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var voteText = new GUITextBlock(new Rectangle(columnX, 110, columnWidth, 30), "Votes: ", "", Alignment.TopLeft, Alignment.TopRight, defaultModeContainer);
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var voteText = new GUITextBlock(new Rectangle(columnX, 110, columnWidth, 30), TextManager.Get("Votes"), "", Alignment.TopLeft, Alignment.TopRight, defaultModeContainer);
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voteText.UserData = "subvotes";
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voteText.Visible = false;
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columnX += columnWidth + 20;
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//respawn shuttle ------------------------------------------------------------------
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shuttleTickBox = new GUITickBox(new Rectangle(columnX, 110, 20, 20), "Respawn shuttle:",Alignment.Left, defaultModeContainer);
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shuttleTickBox = new GUITickBox(new Rectangle(columnX, 110, 20, 20), TextManager.Get("RespawnShuttle"), Alignment.Left, defaultModeContainer);
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shuttleList = new GUIDropDown(new Rectangle(columnX, 140, 200, 20), "", "", defaultModeContainer);
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shuttleTickBox.Selected = true;
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shuttleTickBox.OnSelected = (GUITickBox box) =>
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@@ -276,11 +276,11 @@ namespace Barotrauma
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//gamemode ------------------------------------------------------------------
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new GUITextBlock(new Rectangle(columnX, 170, 0, 30), "Game mode: ", "", defaultModeContainer);
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new GUITextBlock(new Rectangle(columnX, 170, 0, 30), TextManager.Get("GameMode"), "", defaultModeContainer);
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modeList = new GUIListBox(new Rectangle(columnX, 200, columnWidth, defaultModeContainer.Rect.Height - 230), "", defaultModeContainer);
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modeList.OnSelected = VotableClicked;
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voteText = new GUITextBlock(new Rectangle(columnX, 170, columnWidth, 30), "Votes: ", "", Alignment.TopLeft, Alignment.TopRight, defaultModeContainer);
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voteText = new GUITextBlock(new Rectangle(columnX, 170, columnWidth, 30), TextManager.Get("Votes"), "", Alignment.TopLeft, Alignment.TopRight, defaultModeContainer);
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voteText.UserData = "modevotes";
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voteText.Visible = false;
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@@ -300,7 +300,7 @@ namespace Barotrauma
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//mission type ------------------------------------------------------------------
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missionTypeBlock = new GUITextBlock(new Rectangle(columnX, -10, 300, 20), "Mission type:", "", Alignment.BottomLeft, Alignment.CenterLeft, defaultModeContainer);
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missionTypeBlock = new GUITextBlock(new Rectangle(columnX, -10, 300, 20), TextManager.Get("MissionType"), "", Alignment.BottomLeft, Alignment.CenterLeft, defaultModeContainer);
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missionTypeBlock.Padding = Vector4.Zero;
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missionTypeBlock.UserData = 0;
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@@ -309,7 +309,7 @@ namespace Barotrauma
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missionTypeButtons[0] = new GUIButton(new Rectangle(100, 0, 20, 20), "<", Alignment.BottomLeft, "", missionTypeBlock);
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missionTypeButtons[0].UserData = -1;
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new GUITextBlock(new Rectangle(120, 0, 80, 20), "Random", "", Alignment.BottomLeft, Alignment.Center, missionTypeBlock).UserData = 0;
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new GUITextBlock(new Rectangle(120, 0, 80, 20), TextManager.Get("Random"), "", Alignment.BottomLeft, Alignment.Center, missionTypeBlock).UserData = 0;
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missionTypeButtons[1] = new GUIButton(new Rectangle(200, 0, 20, 20), ">", Alignment.BottomLeft, "", missionTypeBlock);
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missionTypeButtons[1].UserData = 1;
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@@ -332,7 +332,7 @@ namespace Barotrauma
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//seed ------------------------------------------------------------------
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new GUITextBlock(new Rectangle(columnX, 110, 180, 20),
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"Level Seed: ", "", Alignment.Left, Alignment.TopLeft, defaultModeContainer);
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TextManager.Get("LevelSeed"), "", Alignment.Left, Alignment.TopLeft, defaultModeContainer);
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seedBox = new GUITextBox(new Rectangle(columnX, 140, columnWidth / 2, 20),
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Alignment.TopLeft, "", defaultModeContainer);
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@@ -341,14 +341,14 @@ namespace Barotrauma
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//traitor probability ------------------------------------------------------------------
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new GUITextBlock(new Rectangle(columnX, 170, 20, 20), "Traitors:", "", defaultModeContainer);
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new GUITextBlock(new Rectangle(columnX, 170, 20, 20), TextManager.Get("Traitors"), "", defaultModeContainer);
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traitorProbabilityButtons = new GUIButton[2];
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traitorProbabilityButtons[0] = new GUIButton(new Rectangle(columnX, 195, 20, 20), "<", "", defaultModeContainer);
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traitorProbabilityButtons[0].UserData = -1;
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traitorProbabilityText = new GUITextBlock(new Rectangle(columnX + 20, 195, 80, 20), "No", null, null, Alignment.Center, "", defaultModeContainer);
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traitorProbabilityText = new GUITextBlock(new Rectangle(columnX + 20, 195, 80, 20), TextManager.Get("No"), null, null, Alignment.Center, "", defaultModeContainer);
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traitorProbabilityButtons[1] = new GUIButton(new Rectangle(columnX + 100, 195, 20, 20), ">", "", defaultModeContainer);
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traitorProbabilityButtons[1].UserData = 1;
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@@ -356,7 +356,7 @@ namespace Barotrauma
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//automatic restart ------------------------------------------------------------------
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autoRestartBox = new GUITickBox(new Rectangle(columnX, 230, 20, 20), "Automatic restart", Alignment.TopLeft, defaultModeContainer);
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autoRestartBox = new GUITickBox(new Rectangle(columnX, 230, 20, 20), TextManager.Get("AutoRestart"), Alignment.TopLeft, defaultModeContainer);
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autoRestartBox.OnSelected = ToggleAutoRestart;
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var restartText = new GUITextBlock(new Rectangle(columnX, 255, 20, 20), "", "", defaultModeContainer);
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@@ -374,7 +374,7 @@ namespace Barotrauma
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serverMessage.Wrap = true;
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serverMessage.OnTextChanged = UpdateServerMessage;
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var showLogButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Server Log", Alignment.TopRight, "", infoFrame);
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var showLogButton = new GUIButton(new Rectangle(0, 0, 100, 20), TextManager.Get("ServerLog"), Alignment.TopRight, "", infoFrame);
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showLogButton.UserData = "showlog";
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showLogButton.OnClicked = (GUIButton button, object userData) =>
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{
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@@ -436,13 +436,13 @@ namespace Barotrauma
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InfoFrame.FindChild("showlog").Visible = GameMain.Server != null;
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campaignViewButton = new GUIButton(new Rectangle(-80, 0, 120, 30), "Campaign view", Alignment.BottomRight, "", defaultModeContainer);
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campaignViewButton = new GUIButton(new Rectangle(-80, 0, 120, 30), TextManager.Get("CampaignView"), Alignment.BottomRight, "", defaultModeContainer);
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campaignViewButton.OnClicked = (btn, obj) => { ToggleCampaignView(true); return true; };
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campaignViewButton.Visible = false;
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if (myPlayerFrame.children.Find(c => c.UserData as string == "playyourself") == null)
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{
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var playYourself = new GUITickBox(new Rectangle(0, 0, 20, 20), "Play yourself", Alignment.TopLeft, myPlayerFrame);
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var playYourself = new GUITickBox(new Rectangle(0, 0, 20, 20), TextManager.Get("PlayYourself"), Alignment.TopLeft, myPlayerFrame);
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playYourself.Selected = GameMain.NetworkMember.CharacterInfo != null;
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playYourself.OnSelected = TogglePlayYourself;
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playYourself.UserData = "playyourself";
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@@ -476,10 +476,10 @@ namespace Barotrauma
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missionTypeButtons[0].OnClicked = ToggleMissionType;
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missionTypeButtons[1].OnClicked = ToggleMissionType;
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StartButton = new GUIButton(new Rectangle(0, 0, 80, 30), "Start", Alignment.BottomRight, "", defaultModeContainer);
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StartButton = new GUIButton(new Rectangle(0, 0, 80, 30), TextManager.Get("StartGameButton"), Alignment.BottomRight, "", defaultModeContainer);
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StartButton.OnClicked = GameMain.Server.StartGameClicked;
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GUIButton settingsButton = new GUIButton(new Rectangle(-110, 0, 80, 20), "Settings", Alignment.TopRight, "", infoFrame);
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GUIButton settingsButton = new GUIButton(new Rectangle(-110, 0, 80, 20), TextManager.Get("ServerSettingsButton"), Alignment.TopRight, "", infoFrame);
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settingsButton.OnClicked = GameMain.Server.ToggleSettingsFrame;
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settingsButton.UserData = "settingsButton";
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@@ -513,7 +513,7 @@ namespace Barotrauma
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{
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if (GameMain.Client.GameStarted)
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{
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GUIButton spectateButton = new GUIButton(new Rectangle(0, 0, 80, 30), "Spectate", Alignment.BottomRight, "", infoFrame);
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GUIButton spectateButton = new GUIButton(new Rectangle(0, 0, 80, 30), TextManager.Get("SpectateButton"), Alignment.BottomRight, "", infoFrame);
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spectateButton.OnClicked = GameMain.Client.SpectateClicked;
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spectateButton.UserData = "spectateButton";
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}
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@@ -532,7 +532,7 @@ namespace Barotrauma
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if (GameMain.Client == null) return;
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infoFrame.RemoveChild(infoFrame.children.Find(c => c.UserData as string == "spectateButton"));
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GUIButton spectateButton = new GUIButton(new Rectangle(0, 0, 80, 30), "Spectate", Alignment.BottomRight, "", infoFrame);
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GUIButton spectateButton = new GUIButton(new Rectangle(0, 0, 80, 30), TextManager.Get("SpectateButton"), Alignment.BottomRight, "", infoFrame);
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spectateButton.OnClicked = GameMain.Client.SpectateClicked;
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spectateButton.UserData = "spectateButton";
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}
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@@ -543,7 +543,7 @@ namespace Barotrauma
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{
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myPlayerFrame.ClearChildren();
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var playYourself = new GUITickBox(new Rectangle(0, 0, 20, 20), "Play yourself", Alignment.TopLeft, myPlayerFrame);
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var playYourself = new GUITickBox(new Rectangle(0, 0, 20, 20), TextManager.Get("PlayYourself"), Alignment.TopLeft, myPlayerFrame);
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playYourself.Selected = GameMain.NetworkMember.CharacterInfo != null;
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playYourself.OnSelected = TogglePlayYourself;
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playYourself.UserData = "playyourself";
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@@ -555,19 +555,19 @@ namespace Barotrauma
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toggleHead.UserData = 1;
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toggleHead.OnClicked = ToggleHead;
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new GUITextBlock(new Rectangle(100, 30, 200, 30), "Gender: ", "", myPlayerFrame);
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new GUITextBlock(new Rectangle(100, 30, 200, 30), TextManager.Get("Gender"), "", myPlayerFrame);
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GUIButton maleButton = new GUIButton(new Rectangle(100, 50, 60, 20), "Male",
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GUIButton maleButton = new GUIButton(new Rectangle(100, 50, 60, 20), TextManager.Get("Male"),
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Alignment.TopLeft, "", myPlayerFrame);
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maleButton.UserData = Gender.Male;
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maleButton.OnClicked += SwitchGender;
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GUIButton femaleButton = new GUIButton(new Rectangle(170, 50, 60, 20), "Female",
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GUIButton femaleButton = new GUIButton(new Rectangle(170, 50, 60, 20), TextManager.Get("Female"),
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Alignment.TopLeft, "", myPlayerFrame);
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femaleButton.UserData = Gender.Female;
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femaleButton.OnClicked += SwitchGender;
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new GUITextBlock(new Rectangle(0, 120, 20, 30), "Job preferences:", "", myPlayerFrame);
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new GUITextBlock(new Rectangle(0, 120, 20, 30), TextManager.Get("JobPreferences"), "", myPlayerFrame);
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jobList = new GUIListBox(new Rectangle(0, 150, 0, 0), "", myPlayerFrame);
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jobList.Enabled = false;
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@@ -626,9 +626,9 @@ namespace Barotrauma
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GameMain.NetworkMember.CharacterInfo = null;
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GameMain.NetworkMember.Character = null;
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new GUITextBlock(Rectangle.Empty, "Playing as a spectator", "", Alignment.Center, Alignment.Center, myPlayerFrame, true);
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new GUITextBlock(Rectangle.Empty, TextManager.Get("PlayingAsSpectator"), "", Alignment.Center, Alignment.Center, myPlayerFrame, true);
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var playYourself = new GUITickBox(new Rectangle(0, 0, 20, 20), "Play yourself", Alignment.TopLeft, myPlayerFrame);
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var playYourself = new GUITickBox(new Rectangle(0, 0, 20, 20), TextManager.Get("PlayYourself"), Alignment.TopLeft, myPlayerFrame);
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playYourself.OnSelected = TogglePlayYourself;
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playYourself.UserData = "playyourself";
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}
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@@ -763,12 +763,12 @@ namespace Barotrauma
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if (matchingSub == null)
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{
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subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
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subTextBlock.ToolTip = "Submarine not found in your submarine folder";
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subTextBlock.ToolTip = TextManager.Get("SubNotFound");
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}
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else if (matchingSub.MD5Hash.Hash != sub.MD5Hash.Hash)
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{
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subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
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subTextBlock.ToolTip = "Your version of the submarine doesn't match the servers version";
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subTextBlock.ToolTip = TextManager.Get("SubDoesntMatch");
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}
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else
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{
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@@ -780,7 +780,7 @@ namespace Barotrauma
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if (sub.HasTag(SubmarineTag.Shuttle))
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{
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var shuttleText = new GUITextBlock(new Rectangle(0, 0, 0, 25), "Shuttle", "", Alignment.Left, Alignment.CenterY | Alignment.Right, subTextBlock, false, GUI.SmallFont);
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var shuttleText = new GUITextBlock(new Rectangle(0, 0, 0, 25), TextManager.Get("Shuttle"), "", Alignment.Left, Alignment.CenterY | Alignment.Right, subTextBlock, false, GUI.SmallFont);
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shuttleText.TextColor = subTextBlock.TextColor * 0.8f;
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shuttleText.ToolTip = subTextBlock.ToolTip;
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}
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@@ -896,14 +896,14 @@ namespace Barotrauma
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new GUITextBlock(new Rectangle(0, 25, 150, 15), selectedClient.Connection.RemoteEndPoint.Address.ToString(), "", playerFrameInner);
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new GUITextBlock(new Rectangle(0, 45, 0, 15), "Rank", "", playerFrameInner);
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var rankDropDown = new GUIDropDown(new Rectangle(0, 70, 150, 20), "Rank", "", playerFrameInner);
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new GUITextBlock(new Rectangle(0, 45, 0, 15), TextManager.Get("Rank"), "", playerFrameInner);
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var rankDropDown = new GUIDropDown(new Rectangle(0, 70, 150, 20), TextManager.Get("Rank"), "", playerFrameInner);
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rankDropDown.UserData = selectedClient;
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foreach (PermissionPreset permissionPreset in PermissionPreset.List)
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{
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rankDropDown.AddItem(permissionPreset.Name, permissionPreset, permissionPreset.Description);
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}
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rankDropDown.AddItem("Custom", null);
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rankDropDown.AddItem(TextManager.Get("CustomRank"), null);
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PermissionPreset currentPreset = PermissionPreset.List.Find(p =>
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p.Permissions == selectedClient.Permissions &&
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@@ -929,7 +929,7 @@ namespace Barotrauma
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permissionsBox.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
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permissionsBox.UserData = selectedClient;
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new GUITextBlock(new Rectangle(0, 100, permissionsBox.Rect.Width, 15), "Permissions:", "", playerFrameInner);
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new GUITextBlock(new Rectangle(0, 100, permissionsBox.Rect.Width, 15), TextManager.Get("Permissions"), "", playerFrameInner);
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int x = 0, y = 0;
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foreach (ClientPermissions permission in Enum.GetValues(typeof(ClientPermissions)))
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{
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@@ -972,7 +972,7 @@ namespace Barotrauma
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}
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}
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new GUITextBlock(new Rectangle(0, 100, (int)(playerFrameInner.Rect.Width * 0.5f), 15), "Permitted console commands:", "", Alignment.TopRight, Alignment.TopLeft, playerFrameInner, true);
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new GUITextBlock(new Rectangle(0, 100, (int)(playerFrameInner.Rect.Width * 0.5f), 15), TextManager.Get("PermittedConsoleCommands"), "", Alignment.TopRight, Alignment.TopLeft, playerFrameInner, true);
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var commandList = new GUIListBox(new Rectangle(0, 125, (int)(playerFrameInner.Rect.Width * 0.5f), 160), "", Alignment.TopRight, playerFrameInner);
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commandList.UserData = selectedClient;
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foreach (DebugConsole.Command command in DebugConsole.Commands)
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@@ -1007,7 +1007,7 @@ namespace Barotrauma
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if (GameMain.Server != null || GameMain.Client.HasPermission(ClientPermissions.Kick))
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{
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var kickButton = new GUIButton(new Rectangle(0, 0, 80, 20), "Kick", Alignment.BottomLeft, "", playerFrameInner);
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var kickButton = new GUIButton(new Rectangle(0, 0, 80, 20), TextManager.Get("Kick"), Alignment.BottomLeft, "", playerFrameInner);
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kickButton.UserData = obj;
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kickButton.OnClicked += KickPlayer;
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kickButton.OnClicked += ClosePlayerFrame;
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@@ -1015,18 +1015,18 @@ namespace Barotrauma
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if (GameMain.Server != null || GameMain.Client.HasPermission(ClientPermissions.Ban))
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{
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var banButton = new GUIButton(new Rectangle(90, 0, 80, 20), "Ban", Alignment.BottomLeft, "", playerFrameInner);
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var banButton = new GUIButton(new Rectangle(90, 0, 80, 20), TextManager.Get("Ban"), Alignment.BottomLeft, "", playerFrameInner);
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banButton.UserData = obj;
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banButton.OnClicked += BanPlayer;
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banButton.OnClicked += ClosePlayerFrame;
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var rangebanButton = new GUIButton(new Rectangle(180, 0, 80, 20), "Ban range", Alignment.BottomLeft, "", playerFrameInner);
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var rangebanButton = new GUIButton(new Rectangle(180, 0, 80, 20), TextManager.Get("BanRange"), Alignment.BottomLeft, "", playerFrameInner);
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rangebanButton.UserData = obj;
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rangebanButton.OnClicked += BanPlayerRange;
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rangebanButton.OnClicked += ClosePlayerFrame;
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}
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var closeButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Close", Alignment.BottomRight, "", playerFrameInner);
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var closeButton = new GUIButton(new Rectangle(0, 0, 100, 20), TextManager.Get("Close"), Alignment.BottomRight, "", playerFrameInner);
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closeButton.OnClicked = ClosePlayerFrame;
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return false;
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@@ -1163,7 +1163,7 @@ namespace Barotrauma
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}
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GUITextBlock msg = new GUITextBlock(new Rectangle(0, 0, chatBox.Rect.Width - 20, 0),
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(message.Type == ChatMessageType.Private ? "[PM] " : "") + message.TextWithSender,
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(message.Type == ChatMessageType.Private ? TextManager.Get("PrivateMessageTag") + " " : "") + message.TextWithSender,
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((chatBox.CountChildren % 2) == 0) ? Color.Transparent : Color.Black * 0.1f, message.Color,
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Alignment.Left, Alignment.TopLeft, "", null, true, GUI.SmallFont);
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msg.UserData = message;
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@@ -1281,7 +1281,7 @@ namespace Barotrauma
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campaignUI = new CampaignUI(GameMain.GameSession.GameMode as CampaignMode, campaignContainer);
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campaignUI.StartRound = () => { GameMain.Server.StartGame(); };
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var backButton = new GUIButton(new Rectangle(0, -20, 100, 30), "Back", "", campaignContainer);
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var backButton = new GUIButton(new Rectangle(0, -20, 100, 30), TextManager.Get("Back"), "", campaignContainer);
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backButton.OnClicked += (btn, obj) => { ToggleCampaignView(false); return true; };
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int buttonX = backButton.Rect.Width + 50;
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@@ -1297,7 +1297,7 @@ namespace Barotrauma
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buttonX += 110;
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}
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var moneyText = new GUITextBlock(new Rectangle(120,0,200,20), "Money", "", Alignment.BottomLeft, Alignment.TopLeft, campaignContainer);
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var moneyText = new GUITextBlock(new Rectangle(120,0,200,20), TextManager.Get("Credit"), "", Alignment.BottomLeft, Alignment.TopLeft, campaignContainer);
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moneyText.TextGetter = campaignUI.GetMoney;
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|
||||
var restartText = new GUITextBlock(new Rectangle(-backButton.Rect.Width - 30, -10, 130, 30), "", "", Alignment.BottomRight, Alignment.BottomRight, campaignContainer);
|
||||
@@ -1332,7 +1332,7 @@ namespace Barotrauma
|
||||
if (jobPrefab == null) return false;
|
||||
|
||||
jobInfoFrame = jobPrefab.CreateInfoFrame();
|
||||
GUIButton closeButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Close", Alignment.BottomRight, "", jobInfoFrame.children[0]);
|
||||
GUIButton closeButton = new GUIButton(new Rectangle(0, 0, 100, 20), TextManager.Get("Close"), Alignment.BottomRight, "", jobInfoFrame.children[0]);
|
||||
closeButton.OnClicked = CloseJobInfo;
|
||||
return true;
|
||||
}
|
||||
@@ -1410,22 +1410,19 @@ namespace Barotrauma
|
||||
string errorMsg = "";
|
||||
if (sub == null)
|
||||
{
|
||||
errorMsg = "Submarine \"" + subName + "\" was selected by the server. Matching file not found in your submarine folder. ";
|
||||
errorMsg = TextManager.Get("SubNotFoundError").Replace("[subname]", subName) + " ";
|
||||
}
|
||||
else if (sub.MD5Hash.Hash == null)
|
||||
{
|
||||
errorMsg = "Couldn't load submarine \"" + subName + "\". The file may be corrupted. ";
|
||||
|
||||
errorMsg = TextManager.Get("SubLoadError").Replace("[subname]", subName) + " ";
|
||||
if (matchingListSub != null) matchingListSub.TextColor = Color.Red;
|
||||
}
|
||||
else
|
||||
{
|
||||
errorMsg = "Your version of the submarine file \"" + sub.Name + "\" doesn't match the server's version!\n"
|
||||
+ "Your MD5 hash: " + sub.MD5Hash.ShortHash + "\n"
|
||||
+ "Server's MD5 hash: " + Md5Hash.GetShortHash(md5Hash) + "\n";
|
||||
errorMsg = TextManager.Get("SubDoesntMatchError").Replace("[subname]", sub.Name).Replace("[myhash]", sub.MD5Hash.ShortHash).Replace("[serverhash]", Md5Hash.GetShortHash(md5Hash)) + " ";
|
||||
}
|
||||
|
||||
errorMsg += "Do you want to download the file from the server host?";
|
||||
errorMsg += TextManager.Get("DownloadSubQuestion");
|
||||
|
||||
//already showing a message about the same sub
|
||||
if (GUIMessageBox.MessageBoxes.Any(mb => mb.UserData as string == "request" + subName))
|
||||
@@ -1433,7 +1430,7 @@ namespace Barotrauma
|
||||
return false;
|
||||
}
|
||||
|
||||
var requestFileBox = new GUIMessageBox("Submarine not found!", errorMsg, new string[] { "Yes", "No" }, 400, 300);
|
||||
var requestFileBox = new GUIMessageBox(TextManager.Get("DownloadSubLabel"), errorMsg, new string[] { TextManager.Get("Yes"), TextManager.Get("No") }, 400, 300);
|
||||
requestFileBox.UserData = "request" + subName;
|
||||
requestFileBox.Buttons[0].UserData = new string[] { subName, md5Hash };
|
||||
requestFileBox.Buttons[0].OnClicked += requestFileBox.Close;
|
||||
|
||||
Reference in New Issue
Block a user