Started moving hard-coded texts to a separate xml file (Content/Texts.xml) to make modding and translating the game easier (see #80). Also Renamed InfoTextManager as TextManager.
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@@ -31,7 +31,7 @@ namespace Barotrauma
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var skills = Job.Skills;
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skills.Sort((s1, s2) => -s1.Level.CompareTo(s2.Level));
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new GUITextBlock(new Rectangle(x, y, 200, 20), "Skills:", "", frame, font);
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new GUITextBlock(new Rectangle(x, y, 200, 20), TextManager.Get("Skills") + ":", "", frame, font);
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y += 20;
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foreach (Skill skill in skills)
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{
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