- alien ruin structure drawing order changes

- placing cargo items using syncedRand (items will be in the same position for all clients)
- less confusing waypoint/spawnpoint editing (spawnpoints can't be converted to waypoints or vice versa, and spawnpoint settings aren't shown for waypoints)
- more informative message about missing cargo spawnpoints
This commit is contained in:
Regalis
2016-05-18 19:00:57 +03:00
parent 1f2937fad1
commit 2887c5f123
7 changed files with 71 additions and 40 deletions

View File

@@ -47,7 +47,7 @@ namespace Barotrauma
set;
}
public string ToolTip
public virtual string ToolTip
{
get;
set;

View File

@@ -52,6 +52,19 @@ namespace Barotrauma
set;
}
public override string ToolTip
{
get
{
return base.ToolTip;
}
set
{
base.ToolTip = value;
textBlock.ToolTip = value;
}
}
public override SpriteFont Font
{
set