Contained items drawn by ItemContainer.Draw use the sprite color of the item. Closes #300

This commit is contained in:
Joonas Rikkonen
2018-03-01 15:57:57 +02:00
parent 1255b21853
commit 2880ca3adb
@@ -46,6 +46,7 @@ namespace Barotrauma.Items.Components
containedItem.Sprite.Draw( containedItem.Sprite.Draw(
spriteBatch, spriteBatch,
new Vector2(transformedItemPos.X, -transformedItemPos.Y), new Vector2(transformedItemPos.X, -transformedItemPos.Y),
containedItem.GetSpriteColor(),
-currentRotation, -currentRotation,
1.0f, 1.0f,
(item.body != null && item.body.Dir == -1) ? SpriteEffects.FlipHorizontally : SpriteEffects.None); (item.body != null && item.body.Dir == -1) ? SpriteEffects.FlipHorizontally : SpriteEffects.None);