Limiting too long location names in navigation terminals & end shift button

This commit is contained in:
Regalis
2016-10-26 19:48:39 +03:00
parent 980f8e0d33
commit 282611d0cc
4 changed files with 15 additions and 16 deletions
@@ -120,17 +120,17 @@ namespace Barotrauma.Items.Components
maintainPosTickBox = new GUITickBox(new Rectangle(5, 50, 15, 15), "Maintain position", Alignment.TopLeft, GUI.SmallFont, GuiFrame);
maintainPosTickBox.Enabled = false;
maintainPosTickBox.OnSelected = ToggleMaintainPosition;
levelStartTickBox = new GUITickBox(
new Rectangle(5, 70, 15, 15),
GameMain.GameSession.StartLocation.Name,
new Rectangle(5, 70, 15, 15),
ToolBox.LimitString(GameMain.GameSession.StartLocation.Name, 20),
Alignment.TopLeft, GUI.SmallFont, GuiFrame);
levelStartTickBox.Enabled = false;
levelStartTickBox.OnSelected = SelectDestination;
levelEndTickBox = new GUITickBox(
new Rectangle(5, 90, 15, 15),
GameMain.GameSession.EndLocation.Name,
ToolBox.LimitString(GameMain.GameSession.EndLocation.Name, 20),
Alignment.TopLeft, GUI.SmallFont, GuiFrame);
levelEndTickBox.Enabled = false;
levelEndTickBox.OnSelected = SelectDestination;
@@ -139,8 +139,6 @@ namespace Barotrauma.Items.Components
public override void Update(float deltaTime, Camera cam)
{
//base.Update(deltaTime, cam);
if (valueChanged)
{
networkUpdateTimer -= deltaTime;