New wire sprite and switched the body from circle to capsule, tweaked physicsbody position lerping logic (catches up with the server faster)

This commit is contained in:
Regalis
2017-02-22 22:02:33 +02:00
parent d7aba531d7
commit 27e74490a0
6 changed files with 13 additions and 13 deletions
@@ -8,7 +8,7 @@
<Sprite texture ="captainhat.png" depth="0.6"/>
<Body radius="8" density="30"/>
<Body width="25" height="15" density="30"/>
<Wearable limbtype="Head" slots="Any,Head">
<sprite texture="captainhat.png" limb="Head" origin="0.5,0.9"/>