Register particles, added Game.Paused which is always false to server-side, and exposed ParticleManager

This commit is contained in:
EvilFactory
2023-02-28 16:57:17 -03:00
parent fb374a9ae3
commit 27cde50c08
3 changed files with 30 additions and 0 deletions
@@ -66,6 +66,22 @@ namespace Barotrauma
}
}
public MainMenuScreen MainMenuScreen
{
get
{
return GameMain.MainMenuScreen;
}
}
public Particles.ParticleManager ParticleManager
{
get
{
return GameMain.ParticleManager;
}
}
public bool IsSubEditor
{
get
@@ -90,6 +106,8 @@ namespace Barotrauma
return GameMain.Server.ServerPeer is LidgrenServerPeer;
}
}
public bool Paused => false;
#endif
public ServerSettings ServerSettings