- Fixed structure-gap links not being saved
- Saving gap orientation - Waypoint generation works with small hulls and even if SubBody doesn't exist - Fixed charactermode when a editing mid-round - Fixed powercontainer charge progressbar position
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@@ -177,7 +177,7 @@ namespace Barotrauma
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base.Update(deltaTime);
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scrollBar.Update(deltaTime);
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if (scrollBarEnabled && !scrollBarHidden) scrollBar.Update(deltaTime);
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if ((MouseOn == this || MouseOn == scrollBar || IsParentOf(MouseOn)) && PlayerInput.ScrollWheelSpeed != 0)
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{
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