Unstable v0.9.707.0
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@@ -82,7 +82,7 @@ namespace Barotrauma.Items.Components
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public virtual bool OnPicked(Character picker)
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{
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if (picker.Inventory.TryPutItemWithAutoEquipCheck(item, picker, allowedSlots, true, true))
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if (picker.Inventory.TryPutItemWithAutoEquipCheck(item, picker, allowedSlots))
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{
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if (!picker.HasSelectedItem(item) && item.body != null) item.body.Enabled = false;
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this.picker = picker;
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