Unstable v0.9.707.0
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@@ -82,7 +82,8 @@ namespace Barotrauma
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// Another pass for items with containers because also they can spawn inside other items (like smg magazine)
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prefabsWithContainer.ForEach(i => SpawnItems(i));
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// Spawn items that don't have containers last
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prefabsWithoutContainer.Randomize().ForEach(i => SpawnItems(i));
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prefabsWithoutContainer.RandomizeList();
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prefabsWithoutContainer.ForEach(i => SpawnItems(i));
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if (OutputDebugInfo)
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{
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@@ -91,7 +91,7 @@ namespace Barotrauma
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Submarine.MainSub = submarine;
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this.Submarine = submarine;
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GameMain.GameSession = this;
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EventManager = new EventManager(this);
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EventManager = new EventManager();
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this.SavePath = savePath;
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}
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