Unstable v0.9.707.0

This commit is contained in:
Juan Pablo Arce
2020-02-11 16:07:21 -03:00
parent 8324d20464
commit 2783125162
68 changed files with 1460 additions and 1219 deletions
@@ -20,13 +20,7 @@ namespace Barotrauma
class Order
{
public static Dictionary<string, Order> Prefabs { get; private set; }
public static Dictionary<OrderCategory, Sprite> OrderCategoryIcons { get; private set; }
public static Sprite StartNode { get; private set; }
public static Sprite ShortcutNode { get; private set; }
public static Sprite ExpandNode { get; private set; }
public static Sprite NodeContainer { get; private set; }
public static Sprite HotkeyContainer { get; private set; }
public static Sprite CommandBackground { get; private set; }
public static Dictionary<OrderCategory, Tuple<Sprite, Color>> OrderCategoryIcons { get; private set; }
public static List<Order> PrefabList { get; private set; }
public static Order GetPrefab(string identifier)
{
@@ -52,7 +46,30 @@ namespace Barotrauma
public readonly string Identifier;
public readonly Color Color;
private Color? color;
public Color Color
{
get
{
if (color.HasValue)
{
return color.Value;
}
else if (OrderCategoryIcons.TryGetValue(Category, out Tuple<Sprite, Color> sprite))
{
return sprite.Item2;
}
else
{
return Color.White;
}
}
private set
{
color = value;
}
}
//if true, the order is issued to all available characters
public bool TargetAllCharacters;
@@ -80,7 +97,7 @@ namespace Barotrauma
static Order()
{
Prefabs = new Dictionary<string, Order>();
OrderCategoryIcons = new Dictionary<OrderCategory, Sprite>();
OrderCategoryIcons = new Dictionary<OrderCategory, Tuple<Sprite, Color>>();
foreach (ContentFile file in GameMain.Instance.GetFilesOfType(ContentType.Orders))
{
@@ -125,7 +142,7 @@ namespace Barotrauma
else if (name.Equals("ordercategory", StringComparison.OrdinalIgnoreCase))
{
var category = (OrderCategory)Enum.Parse(typeof(OrderCategory), element.GetAttributeString("category", "undefined"), true);
if (OrderCategoryIcons.TryGetValue(category, out Sprite duplicate))
if (OrderCategoryIcons.ContainsKey(category))
{
if (allowOverriding || sourceElement.IsOverride())
{
@@ -142,35 +159,8 @@ namespace Barotrauma
if (spriteElement != null)
{
var sprite = new Sprite(spriteElement, lazyLoad: true);
OrderCategoryIcons.Add(category, sprite);
}
}
else
{
var spriteElement = element.GetChildElement("sprite");
if (spriteElement != null)
{
switch (name.ToLowerInvariant())
{
case "startnode":
StartNode = new Sprite(spriteElement, lazyLoad: true);
break;
case "shortcutnode":
ShortcutNode = new Sprite(spriteElement, lazyLoad: true);
break;
case "expandnode":
ExpandNode = new Sprite(spriteElement, lazyLoad: true);
break;
case "nodecontainer":
NodeContainer = new Sprite(spriteElement, lazyLoad: true);
break;
case "hotkeycontainer":
HotkeyContainer = new Sprite(spriteElement, lazyLoad: true);
break;
case "commandbackground":
CommandBackground = new Sprite(spriteElement, lazyLoad: true);
break;
}
var color = element.GetAttributeColor("color", Color.White);
OrderCategoryIcons.Add(category, new Tuple<Sprite, Color>(sprite, color));
}
}
}
@@ -201,7 +191,7 @@ namespace Barotrauma
}
ItemIdentifiers = orderElement.GetAttributeStringArray("targetitemidentifiers", new string[0], trim: true, convertToLowerInvariant: true);
Color = orderElement.GetAttributeColor("color", Color.White);
color = orderElement.GetAttributeColor("color");
FadeOutTime = orderElement.GetAttributeFloat("fadeouttime", 0.0f);
UseController = orderElement.GetAttributeBool("usecontroller", false);
TargetAllCharacters = orderElement.GetAttributeBool("targetallcharacters", false);
@@ -271,6 +261,7 @@ namespace Barotrauma
AppropriateJobs = prefab.AppropriateJobs;
FadeOutTime = prefab.FadeOutTime;
Weight = prefab.Weight;
Category = prefab.Category;
OrderGiver = orderGiver;
TargetEntity = targetEntity;
@@ -300,22 +291,22 @@ namespace Barotrauma
}
for (int i = 0; i < AppropriateJobs.Length; i++)
{
if (character.Info.Job.Prefab.Identifier.ToLowerInvariant() == AppropriateJobs[i].ToLowerInvariant()) return true;
if (character.Info.Job.Prefab.Identifier.ToLowerInvariant() == AppropriateJobs[i].ToLowerInvariant()) { return true; }
}
return false;
}
public string GetChatMessage(string targetCharacterName, string targetRoomName, bool givingOrderToSelf, string orderOption = "")
{
orderOption = orderOption ?? "";
orderOption ??= "";
string messageTag = (givingOrderToSelf && !TargetAllCharacters ? "OrderDialogSelf." : "OrderDialog.") + Identifier;
if (!string.IsNullOrEmpty(orderOption)) messageTag += "." + orderOption;
if (!string.IsNullOrEmpty(orderOption)) { messageTag += "." + orderOption; }
if (targetCharacterName == null) targetCharacterName = "";
if (targetRoomName == null) targetRoomName = "";
if (targetCharacterName == null) { targetCharacterName = ""; }
if (targetRoomName == null) { targetRoomName = ""; }
string msg = TextManager.GetWithVariables(messageTag, new string[2] { "[name]", "[roomname]" }, new string[2] { targetCharacterName, targetRoomName }, new bool[2] { false, true }, true);
if (msg == null) return "";
if (msg == null) { return ""; }
return msg;
}
@@ -78,8 +78,12 @@ namespace Barotrauma
if (frozen == value) return;
frozen = value;
Collider.PhysEnabled = !frozen;
Collider.FarseerBody.LinearDamping = frozen ? (1.5f / (float)Timing.Step) : 0.0f;
Collider.FarseerBody.AngularDamping = frozen ? (1.5f / (float)Timing.Step) : 0.0f;
Collider.FarseerBody.IgnoreGravity = frozen;
//Collider.PhysEnabled = !frozen;
if (frozen && MainLimb != null) MainLimb.PullJointWorldAnchorB = MainLimb.SimPosition;
}
}
@@ -312,15 +312,7 @@ namespace Barotrauma
selectedCharacter.selectedBy = null;
selectedCharacter = value;
if (selectedCharacter != null)
{
selectedCharacter.selectedBy = this;
#if CLIENT
if (Inventory != null)
{
Inventory.ToggleInventory(true);
}
#endif
}
}
}