Fade in when shift starts, fixed fadeout canceling before screen is switched to lobby

This commit is contained in:
Regalis
2016-01-20 23:22:55 +02:00
parent 6f537ebc7c
commit 2761c4a610
5 changed files with 47 additions and 13 deletions
-2
View File
@@ -168,8 +168,6 @@ namespace Barotrauma
{
base.Select();
GUI.ScreenOverlayColor = Color.Transparent;
gameMode = GameMain.GameSession.gameMode as SinglePlayerMode;
foreach (GUIComponent component in topPanel.children)