Welding tool, plasma cutter & misc item fixes/improvements

This commit is contained in:
Regalis
2015-06-10 01:13:34 +03:00
parent d7fde606e9
commit 270efd77e0
32 changed files with 275 additions and 95 deletions
+2 -2
View File
@@ -162,7 +162,7 @@ namespace Subsurface.Items.Components
{
base.Draw(spriteBatch);
if (hideItems) return;
if (hideItems || (item.body!=null && !item.body.Enabled)) return;
Vector2 transformedItemPos = itemPos;
Vector2 transformedItemInterval = itemInterval;
@@ -175,7 +175,7 @@ namespace Subsurface.Items.Components
}
else
{
item.body.Enabled = true;
//item.body.Enabled = true;
Matrix transform = Matrix.CreateRotationZ(item.body.Rotation);
+4 -4
View File
@@ -134,14 +134,14 @@ namespace Subsurface.Items.Components
}
}
public override bool Use(Character activator = null)
public override bool Use(float deltaTime, Character activator = null)
{
character = activator;
foreach (MapEntity e in item.linkedTo)
{
Item linkedItem = e as Item;
if (linkedItem == null) continue;
linkedItem.Use(activator);
linkedItem.Use(deltaTime, activator);
}
ApplyStatusEffects(ActionType.OnUse, 1.0f, character);
@@ -149,7 +149,7 @@ namespace Subsurface.Items.Components
return true;
}
public override void SecondaryUse(Character character = null)
public override void SecondaryUse(float deltaTime, Character character = null)
{
if (character == null) return;
@@ -157,7 +157,7 @@ namespace Subsurface.Items.Components
{
Item linkedItem = e as Item;
if (linkedItem == null) continue;
linkedItem.SecondaryUse(character);
linkedItem.SecondaryUse(deltaTime, character);
}
}
+19 -1
View File
@@ -19,6 +19,21 @@ namespace Subsurface.Items.Components
ConvexHull convexHull;
ConvexHull convexHull2;
private float stuck;
public float Stuck
{
get { return stuck; }
set
{
if (isOpen) return;
stuck = MathHelper.Clamp(value, 0.0f, 100.0f);
if (stuck == 0.0f) isStuck = false;
if (stuck == 100.0f) isStuck = true;
}
}
private bool isStuck;
Gap LinkedGap
{
get
@@ -35,8 +50,9 @@ namespace Subsurface.Items.Components
return linkedGap;
}
}
bool isOpen;
float openState;
[HasDefaultValue("0.0,0.0,0.0,0.0", false)]
@@ -293,6 +309,8 @@ namespace Subsurface.Items.Components
public override void ReceiveSignal(string signal, Connection connection, Item sender)
{
if (isStuck) return;
if (connection.name=="toggle")
{
isOpen = !isOpen;
+2 -2
View File
@@ -166,7 +166,7 @@ namespace Subsurface.Items.Components
return true;
}
public override bool Use(Character character = null)
public override bool Use(float deltaTime, Character character = null)
{
if (!attachable || item.body==null) return false;
@@ -213,7 +213,7 @@ namespace Subsurface.Items.Components
public override void OnMapLoaded()
{
if (attached) Use();
if (attached) Use(1.0f);
}
}
}
+14 -4
View File
@@ -146,6 +146,7 @@ namespace Subsurface
switch (subElement.Name.ToString().ToLower())
{
case "requireditem":
case "requireditems":
RelatedItem ri = RelatedItem.Load(subElement);
if (ri != null) requiredItems.Add(ri);
break;
@@ -264,13 +265,13 @@ namespace Subsurface
//called when the item is equipped and left mouse button is pressed
//returns true if the item was used succesfully (not out of ammo, reloading, etc)
public virtual bool Use(Character character = null)
public virtual bool Use(float deltaTime, Character character = null)
{
return false;
}
//called when the item is equipped and right mouse button is pressed
public virtual void SecondaryUse(Character character = null) { }
public virtual void SecondaryUse(float deltaTime, Character character = null) { }
//called when the item is placed in a "limbslot"
public virtual void Equip(Character character) { }
@@ -347,12 +348,21 @@ namespace Subsurface
return true;
}
public void ApplyStatusEffects(ActionType type, float deltaTime, Character character = null, Limb limb = null)
public void ApplyStatusEffects(ActionType type, float deltaTime, Character character = null)
{
foreach (StatusEffect effect in statusEffects)
{
if (effect.type != type) continue;
item.ApplyStatusEffect(effect, type, deltaTime, character, limb);
item.ApplyStatusEffect(effect, type, deltaTime, character);
}
}
public void ApplyStatusEffects(ActionType type, float deltaTime, Vector2 position, IPropertyObject target)
{
foreach (StatusEffect effect in statusEffects)
{
if (effect.type != type) continue;
effect.Apply(type, deltaTime, position, target);
}
}
+1 -1
View File
@@ -48,7 +48,7 @@ namespace Subsurface.Items.Components
if (!picker.HasSelectedItem(item) && item.body!=null) item.body.Enabled = false;
this.picker = picker;
ApplyStatusEffects(ActionType.OnPicked, 1.0f, picker, null);
ApplyStatusEffects(ActionType.OnPicked, 1.0f, picker);
//foreach (StatusEffect effect in item.Prefab.statusEffects)
//{
+2 -2
View File
@@ -75,11 +75,11 @@ namespace Subsurface.Items.Components
//}
public override bool Use(Character character = null)
public override bool Use(float deltaTime, Character character = null)
{
if (character != null && !characterUsable) return false;
ApplyStatusEffects(ActionType.OnUse, 1.0f, character);
//ApplyStatusEffects(ActionType.OnUse, 1.0f, character);
Debug.WriteLine(item.body.Rotation);
+9 -6
View File
@@ -14,10 +14,11 @@ namespace Subsurface.Items.Components
private Vector2 barrelPos;
//[Initable(new Vector2(0.0f, 0.0f))]
public Vector2 BarrelPos
[HasDefaultValue("0.0,0.0", false)]
public string BarrelPos
{
get { return new Vector2(barrelPos.X * item.body.Dir, barrelPos.Y); }
get { return ToolBox.Vector2ToString(ConvertUnits.ToDisplayUnits(barrelPos)); }
set { barrelPos = ConvertUnits.ToSimUnits(ToolBox.ParseToVector2(value)); }
}
public Vector2 TransformedBarrelPos
@@ -25,7 +26,9 @@ namespace Subsurface.Items.Components
get
{
Matrix bodyTransform = Matrix.CreateRotationZ(item.body.Rotation);
return (Vector2.Transform(BarrelPos, bodyTransform) + item.body.Position);
Vector2 flippedPos = barrelPos;
if (item.body.Dir < 0.0f) flippedPos.X = -flippedPos.X;
return (Vector2.Transform(flippedPos, bodyTransform) + item.body.Position);
}
}
@@ -47,7 +50,7 @@ namespace Subsurface.Items.Components
}
}
public override bool Use(Character character = null)
public override bool Use(float deltaTime, Character character = null)
{
if (character == null) return false;
if (!character.SecondaryKeyDown.State || reload > 0.0f) return false;
@@ -78,7 +81,7 @@ namespace Subsurface.Items.Components
projectile.SetTransform(TransformedBarrelPos,
(item.body.Dir == 1.0f) ? item.body.Rotation : item.body.Rotation - MathHelper.Pi);
projectile.Use();
projectile.Use(deltaTime);
item.RemoveContained(projectile);
//recoil
+71 -24
View File
@@ -5,6 +5,7 @@ using FarseerPhysics;
using FarseerPhysics.Dynamics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Subsurface.Particles;
namespace Subsurface.Items.Components
{
@@ -16,29 +17,49 @@ namespace Subsurface.Items.Components
Vector2 pickedPosition;
Vector2 barrelPos;
float structureFixAmount, limbFixAmount;
[HasDefaultValue(100.0f, false)]
[HasDefaultValue(0.0f, false)]
public float Range
{
get { return ConvertUnits.ToDisplayUnits(range); }
set { range = ConvertUnits.ToSimUnits(value); }
}
[HasDefaultValue(1.0f, false)]
[HasDefaultValue(0.0f, false)]
public float StructureFixAmount
{
get { return structureFixAmount; }
set { structureFixAmount = value; }
}
[HasDefaultValue(1.0f, false)]
[HasDefaultValue(0.0f, false)]
public float LimbFixAmount
{
get { return limbFixAmount; }
set { limbFixAmount = value; }
}
[HasDefaultValue("0.0,0.0", false)]
public string BarrelPos
{
get { return ToolBox.Vector2ToString(ConvertUnits.ToDisplayUnits(barrelPos)); }
set { barrelPos = ConvertUnits.ToSimUnits(ToolBox.ParseToVector2(value)); }
}
public Vector2 TransformedBarrelPos
{
get
{
Matrix bodyTransform = Matrix.CreateRotationZ(item.body.Rotation);
Vector2 flippedPos = barrelPos;
if (item.body.Dir < 0.0f) flippedPos.X = -flippedPos.X;
return (Vector2.Transform(flippedPos, bodyTransform) + item.body.Position);
}
}
public RepairTool(Item item, XElement element)
: base(item, element)
{
@@ -69,16 +90,18 @@ namespace Subsurface.Items.Components
//}
public override bool Use(Character character = null)
public override bool Use(float deltaTime, Character character = null)
{
if (character == null) return false;
isActive = true;
Vector2 targetPosition = item.body.Position;
//targetPosition = targetPosition.X, -targetPosition.Y);
targetPosition += new Vector2(
(float)Math.Cos(item.body.Rotation) * range,
(float)Math.Sin(item.body.Rotation) * range) * item.body.Dir;
(float)Math.Cos(item.body.Rotation),
(float)Math.Sin(item.body.Rotation)) * range * item.body.Dir;
List<Body> ignoredBodies = new List<Body>();
foreach (Limb limb in character.animController.limbs)
@@ -86,13 +109,12 @@ namespace Subsurface.Items.Components
ignoredBodies.Add(limb.body.FarseerBody);
}
Body targetBody = Map.PickBody(item.body.Position, targetPosition, ignoredBodies);
Body targetBody = Map.PickBody(TransformedBarrelPos, targetPosition, ignoredBodies);
pickedPosition = Map.LastPickedPosition;
if (targetBody==null || targetBody.UserData==null) return false;
if (targetBody==null || targetBody.UserData==null) return true;
ApplyStatusEffects(ActionType.OnUse, 1.0f, character);
//ApplyStatusEffects(ActionType.OnUse, 1.0f, character);
Structure targetStructure;
@@ -100,18 +122,14 @@ namespace Subsurface.Items.Components
Item targetItem;
if ((targetStructure = (targetBody.UserData as Structure)) != null)
{
if (!fixableEntities.Contains(targetStructure.Name)) return false;
if (!fixableEntities.Contains(targetStructure.Name)) return true;
int sectionIndex = targetStructure.FindSectionIndex(ConvertUnits.ToDisplayUnits(pickedPosition));
if (sectionIndex < 0) return false;
if (sectionIndex < 0) return true;
targetStructure.HighLightSection(sectionIndex);
if (character.SecondaryKeyDown.State)
{
targetStructure.AddDamage(sectionIndex, -structureFixAmount);
isActive = true;
}
}
else if ((targetLimb = (targetBody.UserData as Limb)) != null)
@@ -119,26 +137,55 @@ namespace Subsurface.Items.Components
if (character.SecondaryKeyDown.State)
{
targetLimb.character.Health += limbFixAmount;
isActive = true;
//isActive = true;
}
}
else if ((targetItem = (targetBody.UserData as Item)) !=null)
else if ((targetItem = (targetBody.UserData as Item)) != null)
{
targetItem.Condition -= structureFixAmount;
//targetItem.Condition -= structureFixAmount;
targetItem.IsHighlighted = true;
foreach (StatusEffect effect in statusEffects)
{
if (Array.IndexOf(effect.TargetNames, targetItem.Name) == -1) continue;
effect.Apply(ActionType.OnUse, deltaTime, targetItem);
//targetItem.ApplyStatusEffect(effect, ActionType.OnUse, deltaTime);
}
//ApplyStatusEffects(ActionType.OnUse, 1.0f, null, targ);
}
//if (character.SecondaryKeyDown.State)
//{
// IPropertyObject propertyObject = targetBody.UserData as IPropertyObject;
// if (propertyObject!=null) ApplyStatusEffects(ActionType.OnUse, 1.0f, item.SimPosition, propertyObject);
// //isActive = true;
//}
return true;
}
public override void Update(float deltaTime, Camera cam)
{
base.Update(deltaTime, cam);
//isActive = true;
}
public override void Draw(SpriteBatch spriteBatch)
{
if (!isActive) return;
Vector2 startPos = ConvertUnits.ToDisplayUnits(item.body.Position);
Vector2 endPos = ConvertUnits.ToDisplayUnits(pickedPosition);
endPos = new Vector2(endPos.X + Game1.localRandom.Next(-2, 2), endPos.Y + Game1.localRandom.Next(-2, 2));
Vector2 particleSpeed = new Vector2(
(float)Math.Cos(item.body.Rotation),
(float)Math.Sin(item.body.Rotation)) *item.body.Dir * 5.0f;
GUI.DrawLine(spriteBatch, startPos, endPos, Color.Orange, 0.0f);
Game1.particleManager.CreateParticle("weld", TransformedBarrelPos, particleSpeed);
//Vector2 startPos = ConvertUnits.ToDisplayUnits(item.body.Position);
//Vector2 endPos = ConvertUnits.ToDisplayUnits(pickedPosition);
//endPos = new Vector2(endPos.X + Game1.localRandom.Next(-2, 2), endPos.Y + Game1.localRandom.Next(-2, 2));
//GUI.DrawLine(spriteBatch, startPos, endPos, Color.Orange, 0.0f);
isActive = false;
}
+3 -3
View File
@@ -40,8 +40,8 @@ namespace Subsurface.Items.Components
{
Vector2 barrelPos = Vector2.Zero;
RangedWeapon weapon = item.GetComponent<RangedWeapon>();
if (weapon != null) barrelPos = weapon.BarrelPos;
//RangedWeapon weapon = item.GetComponent<RangedWeapon>();
//if (weapon != null) barrelPos = weapon.barrelPos;
return barrelPos;
}
@@ -120,7 +120,7 @@ namespace Subsurface.Items.Components
}
public override void SecondaryUse(Character character = null)
public override void SecondaryUse(float deltaTime, Character character = null)
{
if (reload > 0.0f) return;
+2 -2
View File
@@ -142,7 +142,7 @@ namespace Subsurface.Items.Components
//}
}
public override bool Use(Character character = null)
public override bool Use(float deltaTime, Character character = null)
{
if (newNodePos!= Vector2.Zero && nodes.Count>0 && Vector2.Distance(newNodePos, nodes[nodes.Count - 1]) > nodeDistance)
{
@@ -155,7 +155,7 @@ namespace Subsurface.Items.Components
return true;
}
public override void SecondaryUse(Character character = null)
public override void SecondaryUse(float deltaTime, Character character = null)
{
if (nodes.Count > 1)
{
+2 -2
View File
@@ -25,7 +25,7 @@ namespace Subsurface.Items.Components
//throwForce = ToolBox.GetAttributeFloat(element, "throwforce", 1.0f);
}
public override bool Use(Character character = null)
public override bool Use(float deltaTime, Character character = null)
{
if (character == null) return false;
if (!character.SecondaryKeyDown.State || throwing) return false;
@@ -36,7 +36,7 @@ namespace Subsurface.Items.Components
return true;
}
public override void SecondaryUse(Character character = null)
public override void SecondaryUse(float deltaTime, Character character = null)
{
if (throwing) return;
throwPos = 0.25f;
+3 -3
View File
@@ -123,7 +123,7 @@ namespace Subsurface.Items.Components
//cam.OffsetAmount = prefab.OffsetOnSelected;
}
public override void SecondaryUse(Character character = null)
public override void SecondaryUse(float deltaTime, Character character = null)
{
if (character == null) return;
Vector2 centerPos = new Vector2(item.Rect.X + barrelPos.X, item.Rect.Y - barrelPos.Y);
@@ -142,7 +142,7 @@ namespace Subsurface.Items.Components
}
}
public override bool Use(Character character = null)
public override bool Use(float deltaTime, Character character = null)
{
if (reload > 0.0f) return false;
@@ -202,7 +202,7 @@ namespace Subsurface.Items.Components
//if (useSounds.Count() > 0) useSounds[Game1.localRandom.Next(useSounds.Count())].Play(1.0f, 800.0f, item.body.FarseerBody);
projectileComponent.Use();
projectileComponent.Use(deltaTime);
item.RemoveContained(projectile);
return true;
+2 -2
View File
@@ -119,13 +119,13 @@ namespace Subsurface.Items.Components
for (int i = 0; i < limb.Length; i++)
{
if (limb[i] == null) continue;
ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker, limb[i]);
ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker);
if (containedItems == null) continue;
for (int j = 0; j<containedItems.Length; j++)
{
if (containedItems[j] == null) continue;
containedItems[j].ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker, limb[i]);
containedItems[j].ApplyStatusEffects(ActionType.OnWearing, deltaTime, picker);
}
}