- Made publicizer only copy the required assemblies.
This commit is contained in:
@@ -1,20 +1,30 @@
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<Project>
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<Project>
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<Target Name="CopyPublicizedFiles" AfterTargets="Build">
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<Target Name="CopyPublicizedFilesOnBuild" AfterTargets="Build">
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<ItemGroup>
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<PublicizedAssemblies Include="$(TargetDir)\Publicized\**\*.dll"/>
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</ItemGroup>
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<Copy
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<Copy
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SourceFiles="@(PublicizedAssemblies)"
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SourceFiles="$(TargetDir)\Publicized\BarotraumaCore.dll"
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DestinationFolder="$(TargetDir)\LocalMods\LuaCsForBarotrauma\Publicized\%(RecursiveDir)"
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DestinationFiles="$(TargetDir)\LocalMods\LuaCsForBarotrauma\Publicized\BarotraumaCore.dll"
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/>
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<Copy Condition="$(DefineConstants.Contains('CLIENT'))"
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SourceFiles="$(TargetDir)\Publicized\Barotrauma.dll"
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DestinationFiles="$(TargetDir)\LocalMods\LuaCsForBarotrauma\Publicized\Barotrauma.dll"
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/>
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<Copy Condition="$(DefineConstants.Contains('SERVER'))"
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SourceFiles="$(TargetDir)\Publicized\DedicatedServer.dll"
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DestinationFiles="$(TargetDir)\LocalMods\LuaCsForBarotrauma\Publicized\DedicatedServer.dll"
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/>
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/>
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</Target>
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</Target>
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<Target Name="CopyPublicizedFilesOnPublish" AfterTargets="Publish">
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<Target Name="CopyPublicizedFilesOnPublish" AfterTargets="Publish">
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<ItemGroup>
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<PublicizedAssemblies Include="$(PublishDir)\Publicized\**\*.dll"/>
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</ItemGroup>
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<Copy
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<Copy
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SourceFiles="@(PublicizedAssemblies)"
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SourceFiles="$(PublishDir)\Publicized\BarotraumaCore.dll"
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DestinationFolder="$(PublishDir)\LocalMods\LuaCsForBarotrauma\Publicized\%(RecursiveDir)"
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DestinationFiles="$(PublishDir)\LocalMods\LuaCsForBarotrauma\Publicized\BarotraumaCore.dll"
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/>
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<Copy Condition="$(DefineConstants.Contains('CLIENT'))"
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SourceFiles="$(PublishDir)\Publicized\Barotrauma.dll"
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DestinationFiles="$(PublishDir)\LocalMods\LuaCsForBarotrauma\Publicized\Barotrauma.dll"
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/>
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<Copy Condition="$(DefineConstants.Contains('SERVER'))"
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SourceFiles="$(PublishDir)\Publicized\DedicatedServer.dll"
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DestinationFiles="$(PublishDir)\LocalMods\LuaCsForBarotrauma\Publicized\DedicatedServer.dll"
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/>
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/>
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</Target>
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</Target>
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</Project>
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</Project>
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