Fixed long level/map seeds always being converted to int.MaxVal
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@@ -331,7 +331,7 @@ namespace Barotrauma
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for (int i = 4; i < asciiBytes.Length; i++)
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for (int i = 4; i < asciiBytes.Length; i++)
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{
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{
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asciiBytes[i % 4] |= asciiBytes[i];
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asciiBytes[i % 4] ^= asciiBytes[i];
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}
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}
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return BitConverter.ToInt32(asciiBytes, 0);
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return BitConverter.ToInt32(asciiBytes, 0);
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