(f39b618d6) Fix only one objective being added in the loops at a time, because duplicates were ignored. We don't want that here.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:16:38 +03:00
parent 31bb766d48
commit 265ec64540
12 changed files with 333 additions and 142 deletions
@@ -436,6 +436,25 @@ namespace Barotrauma
}
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get