(f39b618d6) Fix only one objective being added in the loops at a time, because duplicates were ignored. We don't want that here.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:16:38 +03:00
parent 31bb766d48
commit 265ec64540
12 changed files with 333 additions and 142 deletions
@@ -789,6 +789,10 @@ namespace Barotrauma
GUI.Draw(Cam, spriteBatch);
spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, GameMain.ScissorTestEnable);
GUI.Draw(Cam, spriteBatch);
GUI.Draw(Cam, spriteBatch);
#if DEBUG