(4b33eda28) Merge branch 'dev' into enemy-ai

This commit is contained in:
Joonas Rikkonen
2019-03-25 19:49:34 +02:00
parent 7d74b5bd52
commit 26594e2c6c
31 changed files with 207 additions and 148 deletions
@@ -231,7 +231,7 @@ namespace Barotrauma
public static Level CreateRandom(LocationConnection locationConnection)
{
string seed = locationConnection.Locations[0].Name + locationConnection.Locations[1].Name;
string seed = locationConnection.Locations[0].BaseName + locationConnection.Locations[1].BaseName;
float sizeFactor = MathUtils.InverseLerp(
MapGenerationParams.Instance.SmallLevelConnectionLength,
@@ -15,7 +15,6 @@ namespace Barotrauma
public Vector3 Position;
public float NetworkUpdateTimer;
public const float NetworkUpdateInterval = 0.2f;
public float Scale;
@@ -343,7 +343,7 @@ namespace Barotrauma
{
GameMain.NetworkMember.CreateEntityEvent(this, new object[] { obj });
obj.NeedsNetworkSyncing = false;
obj.NetworkUpdateTimer = LevelObject.NetworkUpdateInterval;
obj.NetworkUpdateTimer = NetConfig.LevelObjectUpdateInterval;
}
}