From 26352d744a0c1716624ddcb1b186178301df25f2 Mon Sep 17 00:00:00 2001 From: jimmyl <70376633+mc-oofert@users.noreply.github.com> Date: Sun, 26 Sep 2021 11:05:10 +0200 Subject: [PATCH] final --- .../SharedSource/Items/Components/ItemComponent.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Barotrauma/BarotraumaShared/SharedSource/Items/Components/ItemComponent.cs b/Barotrauma/BarotraumaShared/SharedSource/Items/Components/ItemComponent.cs index 97616959f..bec525565 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/Items/Components/ItemComponent.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/Items/Components/ItemComponent.cs @@ -405,7 +405,7 @@ namespace Barotrauma.Items.Components public virtual void Update(float deltaTime, Camera cam) { #if SERVER - GameMain.Lua.hook.Call("itemThink." + item.prefab.Identifier, item); + GameMain.Lua.hook.Call("itemThink." + item.prefab.Identifier, new object[]{item}); #endif ApplyStatusEffects(ActionType.OnActive, deltaTime); } @@ -414,7 +414,7 @@ namespace Barotrauma.Items.Components public virtual void UpdateBroken(float deltaTime, Camera cam) { #if SERVER - GameMain.Lua.hook.Call("itemThink." + item.prefab.Identifier, item); + GameMain.Lua.hook.Call("itemThink." + item.prefab.Identifier, new object[]{item}); #endif #if CLIENT StopSounds(ActionType.OnActive);