added item.deconstructed hook, misc registers and luacs is now initialized before campaign/sub editor is loaded

This commit is contained in:
Evil Factory
2022-05-10 13:55:10 -03:00
parent 45efbd8e08
commit 2630c8354c
5 changed files with 12 additions and 6 deletions
@@ -11,6 +11,7 @@ RegisterBarotrauma("Level+InterestingPosition")
RegisterBarotrauma("RichString")
RegisterBarotrauma("Identifier")
RegisterBarotrauma("LanguageIdentifier")
RegisterBarotrauma("Job")
RegisterBarotrauma("JobPrefab")
@@ -34,6 +35,7 @@ RegisterBarotrauma("CharacterParams+SoundParams")
RegisterBarotrauma("Item")
RegisterBarotrauma("DeconstructItem")
RegisterBarotrauma("Submarine")
RegisterBarotrauma("INetSerializableStruct")
RegisterBarotrauma("Networking.Client")