added item.deconstructed hook, misc registers and luacs is now initialized before campaign/sub editor is loaded

This commit is contained in:
Evil Factory
2022-05-10 13:55:10 -03:00
parent 45efbd8e08
commit 2630c8354c
5 changed files with 12 additions and 6 deletions
@@ -38,6 +38,7 @@ defaultLib["ContentPackageManager"] = CreateStatic("Barotrauma.ContentPackageMan
defaultLib["GameSettings"] = CreateStatic("Barotrauma.GameSettings")
defaultLib["RichString"] = CreateStatic("Barotrauma.RichString", true)
defaultLib["Identifier"] = CreateStatic("Barotrauma.Identifier", true)
defaultLib["LanguageIdentifier"] = CreateStatic("Barotrauma.LanguageIdentifier", true)
defaultLib["ContentPackage"] = CreateStatic("Barotrauma.ContentPackage", true)
defaultLib["WayPoint"] = CreateStatic("Barotrauma.WayPoint", true)
defaultLib["Submarine"] = CreateStatic("Barotrauma.Submarine", true)