added item.deconstructed hook, misc registers and luacs is now initialized before campaign/sub editor is loaded
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@@ -38,6 +38,7 @@ defaultLib["ContentPackageManager"] = CreateStatic("Barotrauma.ContentPackageMan
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defaultLib["GameSettings"] = CreateStatic("Barotrauma.GameSettings")
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defaultLib["RichString"] = CreateStatic("Barotrauma.RichString", true)
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defaultLib["Identifier"] = CreateStatic("Barotrauma.Identifier", true)
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defaultLib["LanguageIdentifier"] = CreateStatic("Barotrauma.LanguageIdentifier", true)
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defaultLib["ContentPackage"] = CreateStatic("Barotrauma.ContentPackage", true)
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defaultLib["WayPoint"] = CreateStatic("Barotrauma.WayPoint", true)
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defaultLib["Submarine"] = CreateStatic("Barotrauma.Submarine", true)
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