added item.deconstructed hook, misc registers and luacs is now initialized before campaign/sub editor is loaded

This commit is contained in:
Evil Factory
2022-05-10 13:55:10 -03:00
parent 45efbd8e08
commit 2630c8354c
5 changed files with 12 additions and 6 deletions
@@ -1034,6 +1034,8 @@ namespace Barotrauma
return true;
}
GameMain.LuaCs.Initialize();
CloseItem();
backedUpSubInfo = new SubmarineInfo(MainSub);
@@ -1049,8 +1051,6 @@ namespace Barotrauma
GameMain.SubEditorScreen.Select();
};
GameMain.LuaCs.Initialize();
return true;
}