Build 0.21.6.0

This commit is contained in:
Markus Isberg
2023-01-31 18:01:29 +02:00
parent 697ec52120
commit 25fa5a9552
145 changed files with 2317 additions and 1145 deletions
@@ -585,6 +585,8 @@ namespace Barotrauma
item.body.Enabled = false;
item.body.BodyType = FarseerPhysics.BodyType.Dynamic;
item.SetTransform(item.SimPosition, rotation: 0.0f, findNewHull: false);
//update to refresh the interpolated draw rotation and position (update doesn't run on disabled bodies)
item.body.Update();
}
#if SERVER