Build 0.21.6.0

This commit is contained in:
Markus Isberg
2023-01-31 18:01:29 +02:00
parent 697ec52120
commit 25fa5a9552
145 changed files with 2317 additions and 1145 deletions
@@ -223,7 +223,7 @@ namespace Barotrauma.Items.Components
{
UpdateSwingPos(deltaTime, out Vector2 swingPos);
hitPos = MathUtils.WrapAnglePi(Math.Min(hitPos + deltaTime * 3f, MathHelper.PiOver4));
ac.HoldItem(deltaTime, item, handlePos, aimPos + swingPos, Vector2.Zero, aim: false, hitPos, holdAngle + hitPos, aimMelee: true);
ac.HoldItem(deltaTime, item, handlePos, aimPos + swingPos, Vector2.Zero, aim: false, hitPos, holdAngle + hitPos + aimAngle, aimMelee: true);
if (ac.InWater)
{
ac.LockFlipping();
@@ -472,8 +472,8 @@ namespace Barotrauma.Items.Components
}
if (GameMain.NetworkMember is { IsServer: true } server && targetEntity != null)
{
server.CreateEntityEvent(item, new Item.ApplyStatusEffectEventData(conditionalActionType, targetItemComponent: null, targetCharacter, targetLimb, targetEntity));
server.CreateEntityEvent(item, new Item.ApplyStatusEffectEventData(ActionType.OnUse, targetItemComponent: null, targetCharacter, targetLimb, targetEntity));
server.CreateEntityEvent(item, new Item.ApplyStatusEffectEventData(conditionalActionType, targetItemComponent: null, targetCharacter, targetLimb, useTarget: targetEntity));
server.CreateEntityEvent(item, new Item.ApplyStatusEffectEventData(ActionType.OnUse, targetItemComponent: null, targetCharacter, targetLimb, useTarget: targetEntity));
serverLogger ??= new System.Text.StringBuilder();
serverLogger.Clear();
serverLogger.Append($"{picker?.LogName} used {item.Name}");