Build 0.21.6.0

This commit is contained in:
Markus Isberg
2023-01-31 18:01:29 +02:00
parent 697ec52120
commit 25fa5a9552
145 changed files with 2317 additions and 1145 deletions
@@ -490,13 +490,9 @@ namespace Barotrauma
public int RefJointIndex => Params.RefJoint;
private List<WearableSprite> wearingItems;
public List<WearableSprite> WearingItems
{
get { return wearingItems; }
}
public readonly List<WearableSprite> WearingItems = new List<WearableSprite>();
public List<WearableSprite> OtherWearables { get; private set; } = new List<WearableSprite>();
public readonly List<WearableSprite> OtherWearables = new List<WearableSprite>();
public bool PullJointEnabled
{
@@ -640,7 +636,6 @@ namespace Barotrauma
this.ragdoll = ragdoll;
this.character = character;
this.Params = limbParams;
wearingItems = new List<WearableSprite>();
dir = Direction.Right;
body = new PhysicsBody(limbParams);
type = limbParams.Type;
@@ -772,7 +767,7 @@ namespace Barotrauma
tempModifiers.Add(damageModifier);
}
}
foreach (WearableSprite wearable in wearingItems)
foreach (WearableSprite wearable in WearingItems)
{
foreach (DamageModifier damageModifier in wearable.WearableComponent.DamageModifiers)
{
@@ -791,10 +786,14 @@ namespace Barotrauma
}
if (!foundMatchingModifier && random > affliction.Probability) { continue; }
float finalDamageModifier = damageMultiplier;
if (affliction.Prefab.AfflictionType == "emp" && character.EmpVulnerability > 0)
if (character.EmpVulnerability > 0 && affliction.Prefab.AfflictionType == "emp")
{
finalDamageModifier *= character.EmpVulnerability;
}
if (!character.Params.Health.PoisonImmunity && (affliction.Prefab.AfflictionType == "poison" || affliction.Prefab.AfflictionType == "paralysis"))
{
finalDamageModifier *= character.PoisonVulnerability;
}
foreach (DamageModifier damageModifier in tempModifiers)
{
float damageModifierValue = damageModifier.DamageMultiplier;