Build 0.21.6.0

This commit is contained in:
Markus Isberg
2023-01-31 18:01:29 +02:00
parent 697ec52120
commit 25fa5a9552
145 changed files with 2317 additions and 1145 deletions
@@ -351,21 +351,6 @@ namespace Barotrauma
}
}
public static bool IsOnFriendlyTeam(CharacterTeamType myTeam, CharacterTeamType otherTeam)
{
if (myTeam == otherTeam) { return true; }
return myTeam switch
{
// NPCs are friendly to the same team and the friendly NPCs
CharacterTeamType.None or CharacterTeamType.Team1 or CharacterTeamType.Team2 => otherTeam == CharacterTeamType.FriendlyNPC,
// Friendly NPCs are friendly to both player teams
CharacterTeamType.FriendlyNPC => otherTeam == CharacterTeamType.Team1 || otherTeam == CharacterTeamType.Team2,
_ => true
};
}
public static bool IsOnFriendlyTeam(Character me, Character other) => IsOnFriendlyTeam(me.TeamID, other.TeamID);
public void ReequipUnequipped()
{
foreach (var item in unequippedItems)