Giving crew members an ID card with clearances based on spawnpoint, level collision bugfixes, level exit/enter "shafts", moar entity ID bugfixes

This commit is contained in:
Regalis
2015-07-09 20:33:53 +03:00
parent 2254585dac
commit 257835e609
25 changed files with 279 additions and 204 deletions
+2
View File
@@ -151,6 +151,8 @@ namespace Subsurface
public override void Select()
{
Lights.LightManager.FowEnabled = false;
infoFrame.ClearChildren();
if (IsServer && Game1.Server == null) Game1.NetworkMember = new GameServer();