Giving crew members an ID card with clearances based on spawnpoint, level collision bugfixes, level exit/enter "shafts", moar entity ID bugfixes
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@@ -242,8 +242,9 @@ namespace Subsurface
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new GUIMessageBox(commands[1], commands[2]);
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break;
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case "debugdraw":
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Hull.DebugDraw = !Hull.DebugDraw;
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Ragdoll.DebugDraw = !Ragdoll.DebugDraw;
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//Hull.DebugDraw = !Hull.DebugDraw;
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//Ragdoll.DebugDraw = !Ragdoll.DebugDraw;
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Game1.DebugDraw = !Game1.DebugDraw;
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break;
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default:
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NewMessage("Command not found", Color.Red);
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