(4b54fb4bf) Refactor AIObjectiveCombat and the reactions to the damage. Fixes bots not reacting to any damage done with repair tools. Now they should flee (but not retaliate).
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@@ -86,7 +86,10 @@ namespace Barotrauma
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character.AIController.SteeringManager.Reset();
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character.CursorPosition = fs.Position;
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character.SetInput(InputType.Aim, false, true);
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if (extinguisher.Item.RequireAimToUse)
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{
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character.SetInput(InputType.Aim, false, true);
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}
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extinguisher.Use(deltaTime, character);
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if (!targetHull.FireSources.Contains(fs))
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