Reapply "OBT1.1.0 Merge branch 'dev_pte' into dev"

This reverts commit 046483b9da.
This commit is contained in:
NotAlwaysTrue
2026-04-30 21:59:54 +08:00
parent 02689d0d86
commit 25683dcf39
85 changed files with 2413 additions and 779 deletions
@@ -1,6 +1,8 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Xml.Linq;
using Microsoft.Xna.Framework;
namespace Barotrauma.Items.Components
@@ -25,7 +27,8 @@ namespace Barotrauma.Items.Components
private int signalQueueSize;
private int delayTicks;
private readonly Queue<DelayedSignal> signalQueue = new Queue<DelayedSignal>();
// Thread-safe queue for concurrent access
private readonly ConcurrentQueue<DelayedSignal> signalQueue = new ConcurrentQueue<DelayedSignal>();
private DelayedSignal prevQueuedSignal;
@@ -40,7 +43,8 @@ namespace Barotrauma.Items.Components
delay = value;
delayTicks = (int)(delay / Timing.Step);
signalQueueSize = Math.Max(delayTicks, 1) * 2;
signalQueue.Clear();
// ConcurrentQueue doesn't have Clear(), drain it instead
while (signalQueue.TryDequeue(out _)) { }
}
}
@@ -66,19 +70,19 @@ namespace Barotrauma.Items.Components
public override void Update(float deltaTime, Camera cam)
{
if (signalQueue.Count == 0)
if (signalQueue.IsEmpty)
{
IsActive = false;
return;
}
foreach (var val in signalQueue)
// Use ToArray() snapshot for thread-safe iteration
foreach (var val in signalQueue.ToArray())
{
val.SendTimer -= 1;
}
while (signalQueue.Count > 0 && signalQueue.Peek().SendTimer <= 0)
while (signalQueue.TryPeek(out var signalOut) && signalOut.SendTimer <= 0)
{
var signalOut = signalQueue.Peek();
signalOut.SendDuration -= 1;
item.SendSignal(new Signal(signalOut.Signal.value, sender: signalOut.Signal.sender, strength: signalOut.Signal.strength), "signal_out");
if (signalOut.SendDuration <= 0)
@@ -100,11 +104,15 @@ namespace Barotrauma.Items.Components
{
case "signal_in":
if (signalQueue.Count >= signalQueueSize) { return; }
if (ResetWhenSignalReceived) { prevQueuedSignal = null; signalQueue.Clear(); }
if (ResetWhenDifferentSignalReceived && signalQueue.Count > 0 && signalQueue.Peek().Signal.value != signal.value)
if (ResetWhenSignalReceived)
{
prevQueuedSignal = null;
while (signalQueue.TryDequeue(out _)) { }
}
if (ResetWhenDifferentSignalReceived && signalQueue.TryPeek(out var peekSignal) && peekSignal.Signal.value != signal.value)
{
prevQueuedSignal = null;
signalQueue.Clear();
while (signalQueue.TryDequeue(out _)) { }
}
if (prevQueuedSignal != null &&
@@ -127,10 +135,10 @@ namespace Barotrauma.Items.Components
if (float.TryParse(signal.value, NumberStyles.Any, CultureInfo.InvariantCulture, out float newDelay))
{
newDelay = MathHelper.Clamp(newDelay, 0, 60);
if (signalQueue.Count > 0 && newDelay != Delay)
if (!signalQueue.IsEmpty && newDelay != Delay)
{
prevQueuedSignal = null;
signalQueue.Clear();
while (signalQueue.TryDequeue(out _)) { }
}
Delay = newDelay;
}