Most enums are now just tables, no need for registration

This commit is contained in:
Evil Factory
2022-04-02 16:55:43 -03:00
parent 4113b1ca2d
commit 2520fe7268
3 changed files with 47 additions and 60 deletions
+24 -40
View File
@@ -16,52 +16,36 @@ local CreateStatic = function (typeName, addCallMethod)
return staticUserdata
end
local CreateEnum = LuaUserData.CreateEnumTable
defaultLib["Descriptors"] = descriptors
defaultLib["Byte"] = CreateStatic("Barotrauma.LuaByte", true)
defaultLib["UShort"] = CreateStatic("Barotrauma.LuaUShort", true)
defaultLib["Float"] = CreateStatic("Barotrauma.LuaFloat", true)
defaultLib["SpawnType"] = CreateStatic("Barotrauma.SpawnType")
defaultLib["ChatMessageType"] = CreateStatic("Barotrauma.Networking.ChatMessageType")
defaultLib["ServerLog_MessageType"] = CreateStatic("Barotrauma.Networking.ServerLog+MessageType")
defaultLib["ServerLogMessageType"] = CreateStatic("Barotrauma.Networking.ServerLog+MessageType")
defaultLib["PositionType"] = CreateStatic("Barotrauma.Level+PositionType")
defaultLib["InvSlotType"] = CreateStatic("Barotrauma.InvSlotType")
defaultLib["LimbType"] = CreateStatic("Barotrauma.LimbType")
defaultLib["ActionType"] = CreateStatic("Barotrauma.ActionType")
defaultLib["AbilityEffectType"] = CreateStatic("Barotrauma.AbilityEffectType")
defaultLib["StatTypes"] = CreateStatic("Barotrauma.StatTypes")
defaultLib["AbilityFlags"] = CreateStatic("Barotrauma.AbilityFlags")
defaultLib["DeliveryMethod"] = CreateStatic("Barotrauma.Networking.DeliveryMethod")
defaultLib["ClientPacketHeader"] = CreateStatic("Barotrauma.Networking.ClientPacketHeader")
defaultLib["ServerPacketHeader"] = CreateStatic("Barotrauma.Networking.ServerPacketHeader")
defaultLib["RandSync"] = CreateStatic("Barotrauma.Rand+RandSync")
defaultLib["DisconnectReason"] = CreateStatic("Barotrauma.Networking.DisconnectReason")
defaultLib["TraitorMessageType"] = CreateStatic("Barotrauma.Networking.TraitorMessageType")
defaultLib["CombatMode"] = CreateStatic("Barotrauma.AIObjectiveCombat+CombatMode")
defaultLib["CauseOfDeathType"] = CreateStatic("Barotrauma.CauseOfDeathType")
defaultLib["CharacterTeamType"] = CreateStatic("Barotrauma.CharacterTeamType")
defaultLib["InputType"] = {
Select = 0, Use = 1, Aim = 2, Up = 3, Down = 4, Left = 5, Right = 6, Attack = 7, Run = 8, Crouch = 9, InfoTab = 10, Chat = 11, RadioChat = 12, CrewOrders = 13, Ragdoll = 14, Health = 15, Grab = 16, SelectNextCharacter = 17, SelectPreviousCharacter = 18, Voice = 19, LocalVoice = 20, Deselect = 21, Shoot = 22, Command = 23, ToggleInventory = 24, TakeOneFromInventorySlot = 25, TakeHalfFromInventorySlot = 26, NextFireMode = 27, PreviousFireMode = 28
}
defaultLib["ClientPermissions"] = {
None = 0x0,
ManageRound = 0x1,
Kick = 0x2,
Ban = 0x4,
Unban = 0x8,
SelectSub = 0x10,
SelectMode = 0x20,
ManageCampaign = 0x40,
ConsoleCommands = 0x80,
ServerLog = 0x100,
ManageSettings = 0x200,
ManagePermissions = 0x400,
KarmaImmunity = 0x800,
All = 0xFFF
}
defaultLib["SpawnType"] = CreateEnum("Barotrauma.SpawnType")
defaultLib["ChatMessageType"] = CreateEnum("Barotrauma.Networking.ChatMessageType")
defaultLib["ServerLog_MessageType"] = CreateEnum("Barotrauma.Networking.ServerLog+MessageType")
defaultLib["ServerLogMessageType"] = CreateEnum("Barotrauma.Networking.ServerLog+MessageType")
defaultLib["PositionType"] = CreateEnum("Barotrauma.Level+PositionType")
defaultLib["InvSlotType"] = CreateEnum("Barotrauma.InvSlotType")
defaultLib["LimbType"] = CreateEnum("Barotrauma.LimbType")
defaultLib["ActionType"] = CreateEnum("Barotrauma.ActionType")
defaultLib["AbilityEffectType"] = CreateEnum("Barotrauma.AbilityEffectType")
defaultLib["StatTypes"] = CreateEnum("Barotrauma.StatTypes")
defaultLib["AbilityFlags"] = CreateEnum("Barotrauma.AbilityFlags")
defaultLib["DeliveryMethod"] = CreateEnum("Barotrauma.Networking.DeliveryMethod")
defaultLib["ClientPacketHeader"] = CreateEnum("Barotrauma.Networking.ClientPacketHeader")
defaultLib["ServerPacketHeader"] = CreateEnum("Barotrauma.Networking.ServerPacketHeader")
defaultLib["RandSync"] = CreateEnum("Barotrauma.Rand+RandSync")
defaultLib["DisconnectReason"] = CreateEnum("Barotrauma.Networking.DisconnectReason")
defaultLib["TraitorMessageType"] = CreateEnum("Barotrauma.Networking.TraitorMessageType")
defaultLib["CombatMode"] = CreateEnum("Barotrauma.AIObjectiveCombat+CombatMode")
defaultLib["CauseOfDeathType"] = CreateEnum("Barotrauma.CauseOfDeathType")
defaultLib["CharacterTeamType"] = CreateEnum("Barotrauma.CharacterTeamType")
defaultLib["InputType"] = CreateEnum("Barotrauma.InputType")
defaultLib["ClientPermissions"] = CreateEnum("Barotrauma.Networking.ClientPermissions")
defaultLib["WayPoint"] = CreateStatic("Barotrauma.WayPoint", true)