added Game.RoundStarted
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@@ -113,17 +113,26 @@ namespace Barotrauma
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{
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{
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LuaSetup env;
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LuaSetup env;
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public LuaGame(LuaSetup e)
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{
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env = e;
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}
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public bool allowWifiChat = false;
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public bool allowWifiChat = false;
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public bool overrideTraitors = false;
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public bool overrideTraitors = false;
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public bool overrideRespawnSub = false;
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public bool overrideRespawnSub = false;
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public bool overrideSignalRadio = false;
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public bool overrideSignalRadio = false;
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public bool disableSpamFilter = false;
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public bool disableSpamFilter = false;
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public LuaGame(LuaSetup e)
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public bool RoundStarted
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{
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{
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env = e;
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get
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return GameMain.Server.GameStarted;
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}
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}
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}
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public static void SendMessage(string msg, ChatMessageType? messageType = null, Client sender = null, Character character = null)
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public static void SendMessage(string msg, ChatMessageType? messageType = null, Client sender = null, Character character = null)
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{
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GameMain.Server.SendChatMessage(msg, messageType, sender, character);
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GameMain.Server.SendChatMessage(msg, messageType, sender, character);
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