Networking bugfixes, underwater scooter, fixed limbs going through walls when flipping the ragdoll
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@@ -221,6 +221,11 @@ namespace Barotrauma
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if (characterMode)
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{
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if (Entity.FindEntityByID(dummyCharacter.ID)!=dummyCharacter)
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{
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ToggleCharacterMode(null, null);
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}
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foreach (MapEntity me in MapEntity.mapEntityList)
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{
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me.IsHighlighted = false;
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