Unstable v0.1300.0.0 (February 19th 2021)

This commit is contained in:
Joonas Rikkonen
2021-02-25 13:44:23 +02:00
parent b772654326
commit 24cbef485a
441 changed files with 21343 additions and 8562 deletions
@@ -1,3 +1,4 @@
using Barotrauma.Extensions;
using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using System;
@@ -40,9 +41,15 @@ namespace Barotrauma
[Serialize(true, true)]
public bool WaitForInteraction { get; set; }
[Serialize("", true, "Tag to assign to whoever invokes the conversation")]
public string InvokerTag { get; set; }
[Serialize(false, true)]
public bool FadeToBlack { get; set; }
[Serialize(true, true, "Should the event end if the conversations is interrupted (e.g. if the speaker dies or falls unconscious mid-conversation). Defaults to true.")]
public bool EndEventIfInterrupted { get; set; }
[Serialize("", true)]
public string EventSprite { get; set; }
@@ -54,7 +61,6 @@ namespace Barotrauma
private Character speaker;
private OrderInfo? prevSpeakerOrder;
private AIObjective prevIdleObjective, prevGotoObjective;
public List<SubactionGroup> Options { get; private set; }
@@ -104,19 +110,26 @@ namespace Barotrauma
{
#if CLIENT
dialogBox?.Close();
GUIMessageBox.MessageBoxes.ForEachMod(mb =>
{
if (mb.UserData as string == "ConversationAction")
{
(mb as GUIMessageBox)?.Close();
}
});
#else
foreach (Client c in GameMain.Server.ConnectedClients)
{
if (c.InGame && c.Character != null) { ServerWrite(speaker, c); }
}
# endif
#endif
ResetSpeaker();
dialogOpened = false;
}
if (Interrupted == null)
{
goTo = "_end";
if (EndEventIfInterrupted) { goTo = "_end"; }
return true;
}
else
@@ -171,16 +184,9 @@ namespace Barotrauma
GameMain.NetworkMember.CreateEntityEvent(speaker, new object[] { NetEntityEvent.Type.AssignCampaignInteraction });
#endif
var humanAI = speaker.AIController as HumanAIController;
if (humanAI != null)
if (humanAI != null && !speaker.IsDead && !speaker.Removed)
{
if (prevSpeakerOrder != null)
{
humanAI.SetOrder(prevSpeakerOrder.Value.Order, prevSpeakerOrder.Value.OrderOption, orderGiver: null, speak: false);
}
else
{
humanAI.SetOrder(null, string.Empty, orderGiver: null, speak: false);
}
humanAI.ClearForcedOrder();
if (prevIdleObjective != null) { humanAI.ObjectiveManager.AddObjective(prevIdleObjective); }
if (prevGotoObjective != null) { humanAI.ObjectiveManager.AddObjective(prevGotoObjective); }
}
@@ -255,7 +261,12 @@ namespace Barotrauma
}
else
{
if (Options.Any())
if (ShouldInterrupt())
{
ResetSpeaker();
interrupt = true;
}
else if (Options.Any())
{
Options[selectedOption].Update(deltaTime);
}
@@ -305,16 +316,11 @@ namespace Barotrauma
if (speaker?.AIController is HumanAIController humanAI)
{
prevSpeakerOrder = null;
if (humanAI.CurrentOrder != null)
{
prevSpeakerOrder = new OrderInfo(humanAI.CurrentOrder, humanAI.CurrentOrderOption);
}
prevIdleObjective = humanAI.ObjectiveManager.GetObjective<AIObjectiveIdle>();
prevGotoObjective = humanAI.ObjectiveManager.GetObjective<AIObjectiveGoTo>();
humanAI.SetOrder(
Order.PrefabList.Find(o => o.Identifier.Equals("wait", StringComparison.OrdinalIgnoreCase)),
option: string.Empty, orderGiver: null, speak: false);
humanAI.SetForcedOrder(
Order.PrefabList.Find(o => o.Identifier.Equals("wait", StringComparison.OrdinalIgnoreCase)),
option: string.Empty, orderGiver: null);
if (targets.Any())
{
Entity closestTarget = null;
@@ -335,6 +341,11 @@ namespace Barotrauma
}
}
if (targetCharacter != null && !string.IsNullOrWhiteSpace(InvokerTag))
{
ParentEvent.AddTarget(InvokerTag, targetCharacter);
}
ShowDialog(speaker, targetCharacter);
dialogOpened = true;