Unstable v0.1300.0.0 (February 19th 2021)

This commit is contained in:
Joonas Rikkonen
2021-02-25 13:44:23 +02:00
parent b772654326
commit 24cbef485a
441 changed files with 21343 additions and 8562 deletions
@@ -296,7 +296,7 @@ namespace Barotrauma
Matrix matrix = GetTransform(pos, origin, rotate, scale);
effect.Parameters["xTransform"].SetValue(matrix * cam.ShaderTransform
* Matrix.CreateOrthographic(GameMain.GraphicsWidth, GameMain.GraphicsHeight, -1, 1) * 0.5f);
* Matrix.CreateOrthographic(cam.Resolution.X, cam.Resolution.Y, -1, 1) * 0.5f);
effect.Parameters["tintColor"].SetValue(color.ToVector4());
effect.Parameters["deformArray"].SetValue(deformAmount);
effect.Parameters["deformArrayWidth"].SetValue(deformArrayWidth);