Unstable v0.1300.0.0 (February 19th 2021)
This commit is contained in:
@@ -43,10 +43,10 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawFront(SpriteBatch spriteBatch, Camera cam)
|
||||
public void DrawDebugOverlay(SpriteBatch spriteBatch, Camera cam)
|
||||
{
|
||||
if (renderer == null) { return; }
|
||||
renderer.Draw(spriteBatch, cam);
|
||||
renderer.DrawDebugOverlay(spriteBatch, cam);
|
||||
|
||||
if (GameMain.DebugDraw && Screen.Selected.Cam.Zoom > 0.1f)
|
||||
{
|
||||
@@ -114,10 +114,13 @@ namespace Barotrauma
|
||||
|
||||
graphics.Clear(BackgroundColor);
|
||||
|
||||
if (renderer == null) return;
|
||||
renderer.DrawBackground(spriteBatch, cam, LevelObjectManager, backgroundCreatureManager);
|
||||
renderer?.DrawBackground(spriteBatch, cam, LevelObjectManager, backgroundCreatureManager);
|
||||
}
|
||||
|
||||
public void DrawFront(SpriteBatch spriteBatch, Camera cam)
|
||||
{
|
||||
renderer?.DrawForeground(spriteBatch, cam, LevelObjectManager);
|
||||
}
|
||||
public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
|
||||
{
|
||||
bool isGlobalUpdate = msg.ReadBoolean();
|
||||
|
||||
Reference in New Issue
Block a user