Unstable v0.1300.0.0 (February 19th 2021)
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@@ -336,6 +336,7 @@ namespace Barotrauma
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public void DrawSectionColors(SpriteBatch spriteBatch)
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{
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if (BackgroundSections == null || BackgroundSections.Count == 0) { return; }
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Vector2 drawOffset = Submarine == null ? Vector2.Zero : Submarine.DrawPosition;
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Point sectionSize = BackgroundSections[0].Rect.Size;
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Vector2 drawPos = drawOffset + new Vector2(rect.Location.X + sectionSize.X / 2, rect.Location.Y - sectionSize.Y / 2);
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