Unstable v0.1300.0.0 (February 19th 2021)
This commit is contained in:
@@ -34,7 +34,7 @@ namespace Barotrauma.Items.Components
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private GUIComponent steerArea;
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private GUITextBlock pressureWarningText;
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private GUITextBlock pressureWarningText, iceSpireWarningText;
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private GUITextBlock tipContainer;
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@@ -112,7 +112,7 @@ namespace Barotrauma.Items.Components
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protected override void CreateGUI()
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{
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controlContainer = new GUIFrame(new RectTransform(new Vector2(Sonar.controlBoxSize.X, 1 - Sonar.controlBoxSize.Y * 2), GuiFrame.RectTransform, Anchor.CenterLeft), "ItemUI");
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controlContainer = new GUIFrame(new RectTransform(new Vector2(Sonar.controlBoxSize.X, 1 - Sonar.controlBoxSize.Y * 2), GuiFrame.RectTransform, Anchor.CenterRight), "ItemUI");
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var paddedControlContainer = new GUIFrame(new RectTransform(controlContainer.Rect.Size - GUIStyle.ItemFrameMargin, controlContainer.RectTransform, Anchor.Center)
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{
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AbsoluteOffset = GUIStyle.ItemFrameOffset
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@@ -265,7 +265,7 @@ namespace Barotrauma.Items.Components
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levelStartSelected ? Destination.LevelStart : Destination.LevelEnd);
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// Status ->
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statusContainer = new GUIFrame(new RectTransform(Sonar.controlBoxSize, GuiFrame.RectTransform, Anchor.BottomLeft)
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statusContainer = new GUIFrame(new RectTransform(Sonar.controlBoxSize, GuiFrame.RectTransform, Anchor.BottomRight)
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{
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RelativeOffset = Sonar.controlBoxOffset
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}, "ItemUI");
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@@ -311,6 +311,7 @@ namespace Barotrauma.Items.Components
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{
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Vector2 vel = controlledSub == null ? Vector2.Zero : controlledSub.Velocity;
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var realWorldVel = ConvertUnits.ToDisplayUnits(vel.X * Physics.DisplayToRealWorldRatio) * 3.6f;
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if (controlledSub != null && controlledSub.FlippedX) { realWorldVel *= -1; }
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return ((int)realWorldVel).ToString();
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};
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break;
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@@ -339,9 +340,9 @@ namespace Barotrauma.Items.Components
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//docking interface ----------------------------------------------------
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float dockingButtonSize = 1.1f;
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float elementScale = 0.6f;
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dockingContainer = new GUIFrame(new RectTransform(Sonar.controlBoxSize, GuiFrame.RectTransform, Anchor.BottomLeft, scaleBasis: ScaleBasis.Smallest)
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dockingContainer = new GUIFrame(new RectTransform(Sonar.controlBoxSize, GuiFrame.RectTransform, Anchor.BottomRight, scaleBasis: ScaleBasis.Smallest)
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{
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RelativeOffset = new Vector2(Sonar.controlBoxOffset.X + 0.05f, Sonar.controlBoxOffset.Y)
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RelativeOffset = new Vector2(Sonar.controlBoxOffset.X + 0.05f, -0.05f)
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}, style: null);
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dockText = TextManager.Get("label.navterminaldock", fallBackTag: "captain.dock");
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@@ -436,12 +437,17 @@ namespace Barotrauma.Items.Components
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};
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// Sonar area
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steerArea = new GUICustomComponent(new RectTransform(Sonar.GUISizeCalculation, GuiFrame.RectTransform, Anchor.CenterRight, scaleBasis: ScaleBasis.Smallest),
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steerArea = new GUICustomComponent(new RectTransform(Sonar.GUISizeCalculation, GuiFrame.RectTransform, Anchor.CenterLeft, scaleBasis: ScaleBasis.Smallest),
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(spriteBatch, guiCustomComponent) => { DrawHUD(spriteBatch, guiCustomComponent.Rect); }, null);
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steerRadius = steerArea.Rect.Width / 2;
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pressureWarningText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.25f), steerArea.RectTransform, Anchor.Center, Pivot.TopCenter),
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TextManager.Get("SteeringDepthWarning"), Color.Red, GUI.LargeFont, Alignment.Center)
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iceSpireWarningText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.25f), steerArea.RectTransform, Anchor.Center, Pivot.TopCenter),
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TextManager.Get("NavTerminalIceSpireWarning"), GUI.Style.Red, GUI.SubHeadingFont, Alignment.Center, color: Color.Black * 0.8f, wrap: true)
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{
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Visible = false
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};
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pressureWarningText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.25f), steerArea.RectTransform, Anchor.Center, Pivot.TopCenter),
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TextManager.Get("SteeringDepthWarning"), GUI.Style.Red, GUI.SubHeadingFont, Alignment.Center, color: Color.Black * 0.8f)
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{
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Visible = false
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};
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@@ -471,7 +477,11 @@ namespace Barotrauma.Items.Components
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public void AttachToSonarHUD(GUICustomComponent sonarView)
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{
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steerArea.Visible = false;
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sonarView.OnDraw += (spriteBatch, guiCustomComponent) => { DrawHUD(spriteBatch, guiCustomComponent.Rect); };
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sonarView.OnDraw += (spriteBatch, guiCustomComponent) =>
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{
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DrawHUD(spriteBatch, guiCustomComponent.Rect);
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steerArea.DrawChildren(spriteBatch, recursive: true);
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};
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}
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public void DrawHUD(SpriteBatch spriteBatch, Rectangle rect)
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@@ -712,12 +722,13 @@ namespace Barotrauma.Items.Components
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}
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}
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pressureWarningText.Visible = item.Submarine != null && item.Submarine.AtDamageDepth && Timing.TotalTime % 1.0f < 0.5f;
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pressureWarningText.Visible = item.Submarine != null && item.Submarine.AtDamageDepth && Timing.TotalTime % 1.0f < 0.8f;
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iceSpireWarningText.Visible = item.Submarine != null && !pressureWarningText.Visible && showIceSpireWarning && Timing.TotalTime % 1.0f < 0.8f;
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if (Vector2.DistanceSquared(PlayerInput.MousePosition, steerArea.Rect.Center.ToVector2()) < steerRadius * steerRadius)
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{
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if (PlayerInput.PrimaryMouseButtonHeld() && !CrewManager.IsCommandInterfaceOpen && !GameSession.IsTabMenuOpen &&
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(!GameMain.GameSession?.Campaign?.ShowCampaignUI ?? true) && !GUIMessageBox.MessageBoxes.Any())
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(!GameMain.GameSession?.Campaign?.ShowCampaignUI ?? true) && !GUIMessageBox.MessageBoxes.Any(msgBox => msgBox is GUIMessageBox { MessageBoxType: GUIMessageBox.Type.Default }))
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{
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Vector2 inputPos = PlayerInput.MousePosition - steerArea.Rect.Center.ToVector2();
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inputPos.Y = -inputPos.Y;
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