Unstable v0.1300.0.0 (February 19th 2021)

This commit is contained in:
Joonas Rikkonen
2021-02-25 13:44:23 +02:00
parent b772654326
commit 24cbef485a
441 changed files with 21343 additions and 8562 deletions
@@ -86,12 +86,12 @@ namespace Barotrauma.Items.Components
float scale = VineScale * vine.VineStep;
if (VineAtlas != null)
if (VineAtlas != null && VineAtlas.Loaded)
{
spriteBatch.Draw(VineAtlas.Texture, pos + vine.offset, vineSprite.SourceRect, color, 0f, vineSprite.AbsoluteOrigin, scale, SpriteEffects.None, layer3);
}
if (DecayAtlas != null)
if (DecayAtlas != null && DecayAtlas.Loaded)
{
spriteBatch.Draw(DecayAtlas.Texture, pos, vineSprite.SourceRect, vine.HealthColor, 0f, vineSprite.AbsoluteOrigin, scale, SpriteEffects.None, layer2);
}