Unstable v0.1300.0.0 (February 19th 2021)

This commit is contained in:
Joonas Rikkonen
2021-02-25 13:44:23 +02:00
parent b772654326
commit 24cbef485a
441 changed files with 21343 additions and 8562 deletions
@@ -16,7 +16,7 @@ namespace Barotrauma
private int jobColumnWidth, characterColumnWidth, statusColumnWidth;
private readonly SubmarineInfo sub;
private readonly Mission selectedMission;
private readonly List<Mission> selectedMissions;
private readonly Location startLocation, endLocation;
private readonly GameMode gameMode;
@@ -32,11 +32,11 @@ namespace Barotrauma
public RoundSummary(SubmarineInfo sub, GameMode gameMode, Mission selectedMission, Location startLocation, Location endLocation)
public RoundSummary(SubmarineInfo sub, GameMode gameMode, IEnumerable<Mission> selectedMissions, Location startLocation, Location endLocation)
{
this.sub = sub;
this.gameMode = gameMode;
this.selectedMission = selectedMission;
this.selectedMissions = selectedMissions.ToList();
this.startLocation = startLocation;
this.endLocation = endLocation;
initialLocationReputation = startLocation?.Reputation?.Value ?? 0.0f;
@@ -75,7 +75,7 @@ namespace Barotrauma
//crew panel -------------------------------------------------------------------------------
GUIFrame crewFrame = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.55f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight)));
GUIFrame crewFrame = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.45f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight)));
GUIFrame crewFrameInner = new GUIFrame(new RectTransform(new Point(crewFrame.Rect.Width - padding * 2, crewFrame.Rect.Height - padding * 2), crewFrame.RectTransform, Anchor.Center), style: "InnerFrame");
var crewContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), crewFrameInner.RectTransform, Anchor.Center))
@@ -87,12 +87,12 @@ namespace Barotrauma
TextManager.Get("crew"), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);
crewHeader.RectTransform.MinSize = new Point(0, GUI.IntScale(crewHeader.Rect.Height * 2.0f));
CreateCrewList(crewContent, gameSession.CrewManager.GetCharacterInfos().Where(c => c.TeamID != Character.TeamType.Team2));
CreateCrewList(crewContent, gameSession.CrewManager.GetCharacterInfos().Where(c => c.TeamID != CharacterTeamType.Team2));
//another crew frame for the 2nd team in combat missions
if (gameSession.Mission is CombatMission)
if (gameSession.Missions.Any(m => m is CombatMission))
{
crewHeader.Text = CombatMission.GetTeamName(Character.TeamType.Team1);
crewHeader.Text = CombatMission.GetTeamName(CharacterTeamType.Team1);
GUIFrame crewFrame2 = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.55f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight)));
rightPanels.Add(crewFrame2);
GUIFrame crewFrameInner2 = new GUIFrame(new RectTransform(new Point(crewFrame2.Rect.Width - padding * 2, crewFrame2.Rect.Height - padding * 2), crewFrame2.RectTransform, Anchor.Center), style: "InnerFrame");
@@ -101,9 +101,9 @@ namespace Barotrauma
Stretch = true
};
var crewHeader2 = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), crewContent2.RectTransform),
CombatMission.GetTeamName(Character.TeamType.Team2), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);
CombatMission.GetTeamName(CharacterTeamType.Team2), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);
crewHeader2.RectTransform.MinSize = new Point(0, GUI.IntScale(crewHeader2.Rect.Height * 2.0f));
CreateCrewList(crewContent2, gameSession.CrewManager.GetCharacterInfos().Where(c => c.TeamID == Character.TeamType.Team2));
CreateCrewList(crewContent2, gameSession.CrewManager.GetCharacterInfos().Where(c => c.TeamID == CharacterTeamType.Team2));
}
//header -------------------------------------------------------------------------------
@@ -200,7 +200,7 @@ namespace Barotrauma
GUIListBox reputationList = new GUIListBox(new RectTransform(Vector2.One, reputationContent.RectTransform))
{
Padding = new Vector4(2, 5, 0, 0)
Padding = new Vector4(4, 10, 0, 0) * GUI.Scale
};
reputationList.ContentBackground.Color = Color.Transparent;
@@ -253,103 +253,122 @@ namespace Barotrauma
//mission panel -------------------------------------------------------------------------------
GUIFrame missionframe = new GUIFrame(new RectTransform(new Vector2(0.39f, 0.22f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight / 4)));
GUIFrame missionframeInner = new GUIFrame(new RectTransform(new Point(missionframe.Rect.Width - padding * 2, missionframe.Rect.Height - padding * 2), missionframe.RectTransform, Anchor.Center), style: "InnerFrame");
var missionContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), missionframeInner.RectTransform, Anchor.Center))
GUIFrame missionframe = new GUIFrame(new RectTransform(new Vector2(0.39f, 0.3f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight / 4)));
GUILayoutGroup missionFrameContent = new GUILayoutGroup(new RectTransform(new Point(missionframe.Rect.Width - padding * 2, missionframe.Rect.Height - padding * 2), missionframe.RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.05f
};
GUIFrame missionframeInner = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.9f), missionFrameContent.RectTransform, Anchor.Center), style: "InnerFrame");
var missionContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.93f), missionframeInner.RectTransform, Anchor.Center))
{
RelativeSpacing = 0.05f,
Stretch = true
};
List<Mission> missionsToDisplay = new List<Mission>(selectedMissions);
if (!selectedMissions.Any() && startLocation?.SelectedMission != null) { missionsToDisplay.Add(startLocation.SelectedMission); }
if (missionsToDisplay.Any())
{
var missionHeader = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionContent.RectTransform),
TextManager.Get(missionsToDisplay.Count > 1 ? "Missions" : "Mission"), textAlignment: Alignment.TopLeft, font: GUI.SubHeadingFont);
missionHeader.RectTransform.MinSize = new Point(0, (int)(missionHeader.Rect.Height * 1.2f));
}
GUIListBox missionList = new GUIListBox(new RectTransform(Vector2.One, missionContent.RectTransform, Anchor.Center))
{
Padding = new Vector4(4, 10, 0, 0) * GUI.Scale
};
missionList.ContentBackground.Color = Color.Transparent;
ButtonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), missionFrameContent.RectTransform, Anchor.BottomCenter), isHorizontal: true, childAnchor: Anchor.BottomRight)
{
RelativeSpacing = 0.025f
};
missionFrameContent.Recalculate();
missionContent.Recalculate();
if (!string.IsNullOrWhiteSpace(endMessage))
{
var endText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionContent.RectTransform),
TextManager.GetServerMessage(endMessage), wrap: true);
var endText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionList.Content.RectTransform),
TextManager.GetServerMessage(endMessage), wrap: true)
{
CanBeFocused = false
};
endText.RectTransform.MinSize = new Point(0, endText.Rect.Height);
var line = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.1f), missionContent.RectTransform), style: "HorizontalLine");
var line = new GUIFrame(new RectTransform(new Vector2(0.5f, 0.1f), missionList.Content.RectTransform), style: "HorizontalLine");
line.RectTransform.NonScaledSize = new Point(line.Rect.Width, GUI.IntScale(5.0f));
}
var missionContentHorizontal = new GUILayoutGroup(new RectTransform(Vector2.One, missionContent.RectTransform), childAnchor: Anchor.TopLeft, isHorizontal: true)
foreach (Mission displayedMission in missionsToDisplay)
{
RelativeSpacing = 0.025f,
Stretch = true
};
var missionContentHorizontal = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.8f), missionList.Content.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true)
{
RelativeSpacing = 0.025f,
Stretch = true
};
Mission displayedMission = selectedMission ?? startLocation.SelectedMission;
string missionMessage = "";
GUIImage missionIcon;
if (displayedMission != null)
{
missionMessage =
displayedMission == selectedMission ?
displayedMission.Completed ? displayedMission.SuccessMessage : displayedMission.FailureMessage :
string missionMessage =
selectedMissions.Contains(displayedMission) ?
displayedMission.Completed ? displayedMission.SuccessMessage : displayedMission.FailureMessage :
displayedMission.Description;
missionIcon = new GUIImage(new RectTransform(new Point(missionContentHorizontal.Rect.Height), missionContentHorizontal.RectTransform), displayedMission.Prefab.Icon, scaleToFit: true)
GUIImage missionIcon = new GUIImage(new RectTransform(new Point((int)(missionContentHorizontal.Rect.Height)), missionContentHorizontal.RectTransform), displayedMission.Prefab.Icon, scaleToFit: true)
{
Color = displayedMission.Prefab.IconColor
};
if (displayedMission == selectedMission)
};
missionIcon.RectTransform.MinSize = new Point((int)(missionContentHorizontal.Rect.Height * 0.9f));
if (selectedMissions.Contains(displayedMission))
{
new GUIImage(new RectTransform(Vector2.One, missionIcon.RectTransform), displayedMission.Completed ? "MissionCompletedIcon" : "MissionFailedIcon", scaleToFit: true);
new GUIImage(new RectTransform(Vector2.One, missionIcon.RectTransform), displayedMission.Completed ? "MissionCompletedIcon" : "MissionFailedIcon", scaleToFit: true);
}
}
else
{
missionIcon = new GUIImage(new RectTransform(new Point(missionContentHorizontal.Rect.Height), missionContentHorizontal.RectTransform), style: "NoMissionIcon", scaleToFit: true);
}
var missionTextContent = new GUILayoutGroup(new RectTransform(Vector2.One, missionContentHorizontal.RectTransform))
{
RelativeSpacing = 0.05f
};
missionContentHorizontal.Recalculate();
missionContent.Recalculate();
missionIcon.RectTransform.MinSize = new Point(0, missionContentHorizontal.Rect.Height);
missionTextContent.RectTransform.MaxSize = new Point(int.MaxValue, missionIcon.Rect.Width);
GUITextBlock missionDescription = null;
if (displayedMission == null)
{
var missionTextContent = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.8f), missionContentHorizontal.RectTransform))
{
RelativeSpacing = 0.05f
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
TextManager.Get("nomission"), font: GUI.LargeFont);
}
else
{
displayedMission.Name, font: GUI.SubHeadingFont);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
TextManager.AddPunctuation(':', TextManager.Get("Mission"), displayedMission.Name), font: GUI.SubHeadingFont);
missionDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
missionMessage, wrap: true);
if (displayedMission == selectedMission && displayedMission.Completed)
if (selectedMissions.Contains(displayedMission) && displayedMission.Completed && displayedMission.Reward > 0)
{
string rewardText = TextManager.GetWithVariable("currencyformat", "[credits]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", displayedMission.Reward));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionTextContent.RectTransform),
TextManager.GetWithVariable("MissionReward", "[reward]", rewardText));
}
if (displayedMission != missionsToDisplay.Last())
{
var spacing = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), missionList.Content.RectTransform) { MaxSize = new Point(int.MaxValue, GUI.IntScale(15)) }, style: null);
new GUIFrame(new RectTransform(new Vector2(0.8f, 1.0f), spacing.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.1f, 0.0f) }, "HorizontalLine");
}
}
ButtonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), missionContent.RectTransform, Anchor.BottomCenter), isHorizontal: true, childAnchor: Anchor.BottomRight)
if (!missionsToDisplay.Any())
{
IgnoreLayoutGroups = true,
RelativeSpacing = 0.025f
};
var missionContentHorizontal = new GUILayoutGroup(new RectTransform(Vector2.One, missionList.Content.RectTransform), childAnchor: Anchor.TopLeft, isHorizontal: true)
{
RelativeSpacing = 0.025f,
Stretch = true
};
GUIImage missionIcon = new GUIImage(new RectTransform(new Point((int)(missionContentHorizontal.Rect.Height * 0.7f)), missionContentHorizontal.RectTransform), style: "NoMissionIcon", scaleToFit: true);
missionIcon.RectTransform.MinSize = new Point((int)(missionContentHorizontal.Rect.Height * 0.7f));
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), missionContentHorizontal.RectTransform),
TextManager.Get("nomission"), font: GUI.LargeFont);
}
/*missionContentHorizontal.Recalculate();
missionContent.Recalculate();
missionIcon.RectTransform.MinSize = new Point(0, missionContentHorizontal.Rect.Height);
missionTextContent.RectTransform.MaxSize = new Point(int.MaxValue, missionIcon.Rect.Width);*/
ContinueButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), ButtonArea.RectTransform), TextManager.Get("Close"));
ButtonArea.RectTransform.NonScaledSize = new Point(ButtonArea.Rect.Width, ContinueButton.Rect.Height);
ButtonArea.RectTransform.IsFixedSize = true;
missionContent.Recalculate();
//description overlapping with the buttons -> switch to small font
if (missionDescription != null && missionDescription.Rect.Y + missionDescription.TextSize.Y > ButtonArea.Rect.Y)
{
missionDescription.Font = GUI.Style.SmallFont;
//still overlapping -> shorten the text
if (missionDescription.Rect.Y + missionDescription.TextSize.Y > ButtonArea.Rect.Y && missionDescription.WrappedText.Contains('\n'))
{
missionDescription.ToolTip = missionDescription.Text;
missionDescription.Text = missionDescription.WrappedText.Split('\n').First() + "...";
}
}
missionFrameContent.Recalculate();
// set layout -------------------------------------------------------------------
@@ -396,15 +415,21 @@ namespace Barotrauma
textTag = "RoundSummaryLeaving";
break;
case CampaignMode.TransitionType.ProgressToNextLocation:
case CampaignMode.TransitionType.ProgressToNextEmptyLocation:
locationName = endLocation?.Name;
textTag = "RoundSummaryProgress";
break;
case CampaignMode.TransitionType.ProgressToNextEmptyLocation:
locationName = endLocation?.Name;
textTag = "RoundSummaryProgressToEmptyLocation";
break;
case CampaignMode.TransitionType.ReturnToPreviousLocation:
case CampaignMode.TransitionType.ReturnToPreviousEmptyLocation:
locationName = startLocation?.Name;
textTag = "RoundSummaryReturn";
break;
case CampaignMode.TransitionType.ReturnToPreviousEmptyLocation:
locationName = startLocation?.Name;
textTag = "RoundSummaryReturnToEmptyLocation";
break;
default:
textTag = Submarine.MainSub.AtEndPosition ? "RoundSummaryProgress" : "RoundSummaryReturn";
break;
@@ -456,7 +481,7 @@ namespace Barotrauma
GUIListBox crewList = new GUIListBox(new RectTransform(Vector2.One, parent.RectTransform))
{
Padding = new Vector4(2, 5, 0, 0),
Padding = new Vector4(4, 10, 0, 0) * GUI.Scale,
AutoHideScrollBar = false
};
crewList.ContentBackground.Color = Color.Transparent;
@@ -503,7 +528,7 @@ namespace Barotrauma
Character character = characterInfo.Character;
if (character == null || character.IsDead)
{
if (character == null && characterInfo.IsNewHire)
if (character == null && characterInfo.IsNewHire && characterInfo.CauseOfDeath == null)
{
statusText = TextManager.Get("CampaignCrew.NewHire");
statusColor = GUI.Style.Blue;
@@ -551,7 +576,7 @@ namespace Barotrauma
string name, float reputation, float normalizedReputation, float initialReputation,
string shortDescription, string fullDescription, Sprite icon, Sprite backgroundPortrait, Color iconColor)
{
var factionFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.3f), parent.RectTransform), style: null);
var factionFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.35f), parent.RectTransform), style: null);
if (backgroundPortrait != null)
{